Stuck Inside Alien Asylum Superstructure

======= NOTICE FOR HELP =======

What happened?
=> Fell through the floor or wall in Alien Asylum into a corridor with no way out.

Player(s) with issue? (steam name)
=> Endamaren

Server? (EU or NA)
=> NA

When did it happen? (Use server time: type ingame cb:time)
=> 6-Aug-2020, 05:30

On which Playfield?
=> Alien Asylum

Structure Name(s)?
=> Alien Asylum

Structure ID(s) (Open ingame console and type di)?
=> 12693368

How can we help you now?
=> Fix the gap and hopefully restore lost inventory.



Can you let me know how you fell through? A glitch or a hole or so?

I checked it out but don’t see how you could end up there… let me know how please

@RexXxuS i had this happen a couple times when standing under one of the shutter doors as it closed on me. it pushes the player through the floor. usually end up on the ground and able to walk through the walls to get back outside.

:roll_eyes:

let me know if that was the case @Endamaren

Alien Asylum 3.0 waits for you tomorrow… :skull_and_crossbones:

on that note, could we remove most of the shutter doors now that they do not require a switch? some will obviously need to stay. i only suggest this because the open/close sound is one of the most annoying ones in game. the turret death closets can have the 1x1 shutters opening horizontally to avoid pushing players through the floor as well.

what do you mean by that?

Agree. I changed the sound for HWS 13.
https://github.com/B-iggy/HWS-Configs/commit/acb21742142eb88d98ba5389aca65c469f30c064

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would need logic gates set to open all 4 to be most effective. i still have trouble getting those right :frowning:

What do you think?

OMG sooooo much better! :slight_smile:

then on to the hangar doors…but that is a discussion for another topic :wink:

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I am… still not following on so many trigger words :grimacing:
Turrets?
Death?
Closets?
Signals/Logic?
Gates?

apologies at my odd humor. I call these trap rooms a “closet of death” or “Mörder Kleiderschrank”

Signal logic gates:

i do not know how to make these work correctly.

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You want that all 4 opens at the same time?
When player approaches or press F?

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yes please :slight_smile:

I honestly do not know, I was running back with the key I forgot to grab earlier and got close to a shutter door and was in this hallway. It happened extremely fast, I didn’t even see whatever this was happening.

Time is missing to complete but just quick:


This works if you always press F on the top left door:

You have to extend the logic to any door now.

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ok I see.
Restored the backpack.

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