Achilles has launched a fantastic thread called Market Research 6.0. Please check it out and layout some ideas for 6.0. I would have included this as an idea there, but that is a no reply thread.
This thread invites reply and discussion.
Negative thoughts about the Donor planets in no particular order:
Donor Planets Kill PVP: Why go out, you brought your single player game into a multiplayer universe, period.
Donor Planets Improve a Donor Planet inhabitant’s ability to PVP: Enjoy a never ever ending supply of ships weapon and ammo while your foes, a.k.a., the rest of the galaxy, toils to play in a uniquely unbalanced universe.
Donor Planets Kill the Market: You have more ore than you can fit in a LVL 10 OCD. the objective then is to Stifle competition, lower prices, and enjoy a monopoly on supply and demand. Just like you were playing single player!
Its an auto-win scenario that stymies creativity, interaction and conflict. Pay to Win. congrats!
Positive Thoughts about the Donor planets in no particular order:
As it stands now: None.
Let’s be Clear:
While i believe that Donor planets are a scourge and a blight on the galaxy, an ill conceived carrot to con single players into a multiplayer universe, I do understand why they exist:
persistent exploits exist.
There is no Offline protection. That’s only a dream.
Nowhere to gather enough ore to compete. (please see OCD)
Ideas for changes to the Donor Planets for 6.0:
HWS keeps referring to major updates as a season. I would like to change that. I think a season should be 3 months, 1 quarter of the year. That should be the duration of the donor planet “ownership”. (please see Rexuss 5.1 announcement regarding donor planets).
It should be a lower price.
It should last for 3 months. Donor Planet Lease ownership should expire every 3 months. you shouldn’t be able to buy it again until you skip a 3 month period.
If there are to be Donor planets a.k.a God mode, a.k.a infinite riches for no effort on Multiplayer, there should be Caveats that limit this gross power, while simultaneously making it worthwhile to have one, and bring the Donor planets back into the universe, as a part of a cohesive galaxy. I don’t know the right mix of reward/drawback… but without it… we have two galaxies coexisting, overlaying on top of each other playing two separate games, one of plenty, one of stifled boring nothingness and neither truly engaged or happy.
The entire galaxy should have access to them. If you donate, you should be the only one allowed to build and park on your planet.
I should be able to come down and mine or destroy all your deposits because I’m a vindictive pirate or an ore hungry miner.
If I overstay, I should get Lucifer sized tax. Maybe double or triple that based on a new mathematical equation based on my faction rep vs donor rep.
Maybe I get taxed every hour I’m on your planet per device.
That tax money should go to you, the owner of the planets lease.
Donor planets should have no OREs. The fact they have ores that no one else can ever access is Game Breaking. You must see this.
Donor planets should not be able to place autominers, However, Donor planets get a certain amount of alien-core-admin-core indestructible cores for their planet bases. Never the CV’S
Donor planets rotate to PVP on the weekend, However----i don’t know but something fucking cool!
Donor planets can be Won—
Donor planets resources change randomly every season—
Donor planet resources change randomly during the season—
THE END OF OCD AS WE KNOW IT
Come on. okay. okay. I freaking love OCD.LuuuuuuuuuuuuuuuVIT!!
But it has to end.
IT’S overpowered.
No one plays. Its game win-ending in a game that is supposed to have no end. My OCD is full. Now what… fight? mine ore? risk losing my ship? Big deal, fighting is fun, it’s just… my OCD is full.
Setting aside for a second the fact that the warm cozy blanket of an OCD is the only reason 80% of the population of HWS even plays HWS, (that is a fake news statistic), We have to give it up. At the very least we have to bring it back inline with a game that is about constant survival and danger in a universe “frot” (look it up) with peril.
The OCD is a holdover from pre-alpha. It was necessary. It was a stopgap in the early days of multi. Now its a mere convenience/exploit tool. we all know it. no-one will admit it, because we are all addicted to it.
Hording is a holdover from pre-alpha that persist in alpha… because stuff disappears.
The OCD should not be in the BETA.(umm lets say the fullversion) You should not rely on it. It should disappear, or i fear when the excellent potential of this game is released, it will be influenced only by those addicted to the drug OCD… and there will be no survival, no excitement and no danger.
We must be weened off OCD gradually, perhaps those who have leased ocd5 or more can cash in for a season of donor planet.
philigus aka Jerry MacGuire Manifesto.
Whats the point of a donor planet you may ask…
Donor Planets are
You might say philigus, what about the OCD, doesnt that help balance the universe? That is another Post.
----- the amount of restricted donor planets on the server means that there is far too much ore in the galaxy because virtually none of it is lost in transport.
----- they produce an endless, timeless supply of ore