im 50/50 on this to be honest, it looks like a cool idea but it will have issues for sure. If it does come back again, i ask one thing, this bunker cant be considered a safe haven, just a storage depot. meaning it has no medic stations, o2 stations, constructors, etc, basically bare except a gen and fuel tank for lights, and some cargo containers to store resources and gold. Also make it so that u cant stay long, for example the player gets kicked after 5mins and thrown outside or have the bunkers full of radiation. make it difficult to use basically is what im getting at. the reason for this, as some ppl had issues with is that ppl will run and hide, we need to make it so that they cant use this for that. perhaps encouage the building of bases around it, to defend themselves while they unload their ships/backpacks. We can also make it so that there are no doors, so u cant enter to escape, but u can use the wireless connection to drop items. I would prefer that method more in the end, at least the toxicity wont increase because ppl are hiding.