Most of the NPC have attributes like head, body, or alien. Thus enabling them to be vulnerable against weapon that effective on those parts. Except Zirax Sniper. Dude, is a bullet sponge. No handheld weapon is effective against it. Making them more as an annoyance than a challenge. is this intentional? or they just have double, triple base health than other zirax troop?
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That was my “mistake”, got it.
HWS is more challenging than SP / other servers, so I boosted the hitpoints of NPC enemies almost everywhere.
But that was at the time before the “level system” got implemented.
For the next restart I changed it.
Before:
{ Entity Name: ZiraxMinigun, Ref: AlienTemplateBAI
MaxHealth: 1200
}
{ Entity Name: ZiraxLaser, Ref: ZiraxMinigun
MaxHealth: 1500
}
{ Entity Name: ZiraxShotgun, Ref: ZiraxMinigun
MaxHealth: 2000
}
{ Entity Name: ZiraxRocket, Ref: ZiraxMinigun
MaxHealth: 1300
}
{ Entity Name: ZiraxSniper, Ref: ZiraxMinigun
MaxHealth: 10000
}
After
{ Entity Name: ZiraxMinigun, Ref: AlienTemplateBAI
MaxHealth: 1000
}
{ Entity Name: ZiraxLaser, Ref: ZiraxMinigun
MaxHealth: 1400
}
{ Entity Name: ZiraxShotgun, Ref: ZiraxMinigun
MaxHealth: 1200
}
{ Entity Name: ZiraxRocket, Ref: ZiraxMinigun
MaxHealth: 1600
}
{ Entity Name: ZiraxSniper, Ref: ZiraxMinigun
MaxHealth: 1600
}
The Zirax Sniper end boss will be history
These values are just doubled from the vanilla setup and a first part of an overall adjustment of the HWS Config.
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whoa that was a quick response. Thank you Rex!
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Where to find a lot of zirax snipers? Need to kill 125 of them…
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