Oh it’s only working partially, not on full speed space ships or “crazy gyro’s”. But it’s a big step forward.
Like i said. Is really better right now. The video is from 3 months ago. I played last week and was working fine in a ship at maxminum planetary speed (100m/s). God, you did not even watch the whole video.
Sorry can’t find that info in the video. That saying though at 4:20 That sounds more like the SE I know ^^
Where did you find said server? Most I have ever seen is 16 or 18
26 people I am not sure what you are trying to prove.
I guess you’d not be wrong that’s it’s not 18 like DewDrop said - but given that the NA HWS was up to 140 last night I’m not sure it matters if the high that SE can support is 18 or 26.
I’m not knocking on SE - I’m glad it exists and I really hope that Empyrion takes many of the SE concepts - but it’s a very different game with a very different play style.
One more soccer coach to start working on an ongoing competition…
Let me explan to you then… I was just saying that Empyrion needs “Inertial Referential” and that was gona be a really nice feature to add to the game. So, someone whine “uh, this wont work in a multiplayer game”. So i exemplified a lot of games, among them SE, which I SAID that i was playing in a server with at least 20 peopple online at the same time and the feature was working fine! So someone said that “this isn’t possible cause the game hold just 18”. So i posted that printscreen. Will i need to draw?
I dont even care if 18 or 26 is or not a good number. What i know for sure is that Empyrion needs that feature. (Inertial Referential or Gravity on ships while flying).