Alien core (AlienAlisium) mission not work

RED - All ok, pick core

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It works! :slight_smile: Thank you

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Mine worked as well. A couple of items:

Its still a little tricky to get switches to flip when in groups for everyone in the group.

Its now EXTREMELY difficult. We did it with 3 experienced players and could not even get half way. Probably a little too hard.

Otherwise working. Thank you @RexXxuS!

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Thanks for the feedback everyone.

The PDA does not trigger on any signal anymore. Only who is near the lever. That should not be in conflict with other players like the Signal logic would be.

It was just a little change with huge impact :wink:
See here:

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Agreed, the change to have monsters open door has made it very difficult. Now the key is moving through areas fast enough before previous room re-spawn to get far enough from them. This aims the mission more towards a group of players over single experienced player (Like your plan was).

The kill-speed is limited to certain maximum and if monsters keep coming faster than single player can kill them it’s not possible to solo by using traditional methods. Have had time to only try it twice after update, but not even close to finishing it solo (so far). However I don’t see reason why a group of 2 (or more) players could not do it.

I don’t personally like mechanics that force playing such mission in group no matter of skill level. (Can’t say this for certain yet as I’ve only had a chance to try it twice!) In group of just 2 the reward is halved --> It has to be twice as rewarding as before to be worth farming like before rework (other than for the AC). Maybe it is, noticed you hid some extra loot there :grin:

Monsters should not be allowed to re-spawn faster than single player can kill them or all spawners should be destructible so progress isn’t backwards (monsters re-spawning to player’s back). I believe it can be hard with correct monster combos by other means than allowing backwards progression. Current solution would, however, work perfectly if locking the door you already walked through would work.

Just my 2 cents as enthusiastic solo runner of hard missions.
However I know your aim was to force running it as a group instead of single player. For that purpose the rework definitely worked. I’m happy if I can do it once in 29 minutes now after several attempts. :wink: It just means I won’t be running it again other than for the AC. Plenty of other missions for farming purpose in HWS though so not a biggie :smile:

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