Base pods and bays stopped growing

======= NOTICE FOR HELP =======

What happened?
=> i have had several issues with the bays (all penta) not gowing. One time after power outage (nothing died) and several times due to something likechanges made to base (placing devices, digging close to base)

: during i wrote this ticket the bays that didnt grow now produced. The veg/spice vanilla pods are still not growing.

I left the penta bays that did grow unharvested and will now harvest all to see if all bays produce at around the same time

I have been extending and extending and was stable with the old pods (vegs, fiber, spice etc) and 78 penta bays.

I logged in yesterday finding most of the penta bays did not grow overnight, usually all 78 produce overnight and at the expected intervals during the day.

I replaced the ones not growing and was able to harvest everything yuesterday. Today at login (well over 6hrs sleep) not only a lot of bays stopped growing but all pods have stopped too. I switched the base off and on but nothing happens to the vegs, even fast growers like fiber and spice stopped.

In the part where i extended since last week there is a clear line between what bays are growing and what not. Furthest from core seems to work and about half of the bays still produce.

Player(s) with issue? (steam name)
=> mgaag

Server? (EU or NA or RE EU or RE NA)
=>
EU RE
When did it happen? (Use server time: type ingame cb:time)
=> at least Friday morning around 10 am, Sat around 12:30 or so

On which Playfield?
=>

Structure Name(s)?
=> StarterGrid_V0.2 I noticed that i did get a red class 6 on it as i was very near class 6 and today i passed that but no server warnings. There is no limit on the playfield. However i do notice that some enemys at the pole sometimes respawn regular in numbers, then just a few or it is totally empty.

Structure ID(s) (Open ingame console and type di)?
=>
6563583 structure has 100% CPU more than enough generated power (afaik or can see from panel) plenty of fuel and oxy, fuel gets topped first login and before logout

How can we help you now?
=> i would like to know if this is a bug or did i hit some secret limitations (rumour goes penta draws from grid , is there a cap on pods and bays?)
If it is a bug can this be forwarded to the RE team (Vermillion)

99% I think.
The Top 5 list of annoying bugs in Empyrion are:

  • Docked ships get wiped for no reason
  • Connected Toolbar items getting lost
  • Solar Energy does not work
  • Plants / Growing pods do not work properly (be it due oxygen, or temperature or whatever)
  • Repairbay took resources but did not repair my ship

I could create a Top 100 bug list but let’s keep it simple for now…

P.S.: Vermillion can’t do much about it I think. Your best bet is a reproducible savegame / video posting here:

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