So I have been doing alot of building in order to make sure my ships, HV’s and bases all work with the new CPU requirements and Im finding some issues with it to be honest. I could easily convert my SV’s to the requirements but found it much easier to rebuild them and found that I was even able to make them better, because it gave me a chance to work with thrusters and weapons more, I was able to build some really good ships because of this. I would have to say the same with CV’s, so in the long run I have no isses with cpu requirements for them.
However Im having major issues with the HV requirements, I cannot rebuild my current HV’s, even if i convert them to full carbon, I literally took all the thrusters out, the hovers, the steel blocks, took out 10gens, and 6 fuel tanks, which leaves me with 4 gens and 2 fuel, and anything that I can survive without. I still cant make the cpu limit, for the class 1 hv I have, take in mind this is a tank, so it has all the turrets as we all can agree its needed. anyways, with that said, I tried making a little tank, and even that is difficult. The whole idea of a tank, is for it to be well defended and able to attack a base, not necessarily win, but put up a good fight. Now take for a second, If three players used this specific tank, they could easily take down one base with ease, with no enemies in sv’s or hv’s, but when the enemies are around, ok its much harder but those tanks will put up a really good fight.
With that said, maybe the smaller HV that meets the new cpu limit could still work, possibly? Nope because even a current base of a class 1, around 1.48 still stays under the cpu limit for bases. Ok which base am I talking about, well one of our towers, ABN’s, and they are good as most people know, we use them everywhere, I wont give specs, not giving trade secretes here, but i can tell you the defense of the base is huge, and im not talking about turrets, the HVS will be wasted along time before they can get any decent shots out.
My current HV has a chance against our own bases or others, but a mini hv no frigging way. Let me give you all an example here:
Typical good HV’s have 20 - 25 thrusters all around except up and down of course, fuel tanks 3-6 and same for gens, take in mind some of these are decoys, RCS 100 - 120 and a bunch of other stuff like o2, medical ect. The typical block counts are around 4000 to 5000, of course every design is different, so they will vary but I think most can agree this is typical as some HV’s have been captured in battle, almost intact, due to kicks, dc’s, or other reasons. Anyways with this said, I compared three tanks, that have done very well in battle, all with similar specs and designs and the class is 1 and they range from 1.47 to 1.49, mine being 1.48, the cpu for the three is between 162k to 171k, but the cpu limit is 70k, how the hell can you make anything similar to this at all. The cpu limit will break these tanks down to the bear minimum, like 2 thrusters each, 2 gens, 1 fuel, and some of the turrets and barely any blocks, so literally no defense, you will have to rely on your shields completely how can you keep up a fight and take down the bases shields just to make a few strong hits, if you have to keep leaving in order to save your tank so you can keep fighting. Again take in mind, most current bases, towers, bunkers, ect, whatever you build wont have to worry about cpu limits as most are under the required cpu limit.
Anyways, with all that said, HV’s wont be good in a fight against bases, unless you have a large force,
SV’s will work, as I have been able to prove it in a creative server against a very good class 1 or class 7 CV, take in mind these CV’s weren’t even compliant with the CPU limit, they are currently working in HWS right now. Also the SV’s work good in a dog fight against current SV’s.
CV’s seem to work good to, cant have many extra gens, thrusters as decoys but they still work, basically you have to build what you need to operate the ship, so no real decoys at all, but still if you build them fast and light they work great.
Anyways sorry about the long message, Im hoping many reply on this, because if we stick with vanilla version of the CPUS, we may have difficulties. Let me know what you guys think
PS I am aware that there maybe changes to the CPU limits, and I think the best way to do this, is not to change any of the cpu usage on the devices, blocks ect, i think its best to change the cpu blocks themselves, upgrade them or add another cpu that increases them even more, I think bases are fine, and so are sv’s but CV’s and HV’s need improvement.