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What is Ship Jump?
The Ship Jump feature lets you instantly teleport your ship across vast distances within a space sector — eliminating the need to fly manually for minutes (or hours!). Whether you’re stranded after a failed teleport, CSW (Cross Server Warp), or simply want to save time, Ship Jump is your fast-travel solution in space.
How to Use
Sit in the cockpit of your ship (you must be the pilot), then:
- On HWS Connect: open HWS Connect → Elemental Galactic Services, enter how many metres to jump in X, Y and Z (negative values go the other way, 0 leaves an axis alone) and click Jump with your Ship
- In game:
egs:sj:x<metres>|y<metres>|z<metres>, e.g.egs:sj:z-2500oregs:sj:x2000|z-3000. You can also give target coordinates:egs:sj:<x>;<y>;<z>
The game then shows the target position and the price and asks you to confirm.
You can also type
egs:?in chat or check your PDA > Guide > HWS Commands for more details.
Cost Breakdown
High-tech teleportation doesn’t come cheap:
- 1 Credit per 1 meter, paid from your Elemental Bank
- 1 Refined Pentaxid per 100 meters, taken automatically from your OCD
The distance is the straight line from your ship to the target, so a diagonal jump (e.g. x2000 and z2000) counts about 2,830 m, not 4,000 m.
Example:
Jumping 1,000 meters costs:
- 1,000 Credits
- 10 Refined Pentaxid
Usage Restrictions
To maintain balance and fairness, Ship Jump has the following limits:
You must be piloting the ship (sitting in its cockpit)
At least 2,000 meters per jump
No structure within 1,000 meters of the target
Only usable in space, and not in PvP space
Tips
- Use Ship Jump to escape long travel hauls or reconnect with allies quickly.
- Keep a stock of Pentaxid in your OCD — it’s required for every jump.
- Perfect for recovery after bugs, failed teleports, or CSW transitions.
