Eton Fight 05.12.2019

Ah perfect! Thanks!

We found out one of the main reasons!

The new “combined playfield” thing!

Look, do you remember old Firefox Browser?
Every Tab was in ONE process. If ONE tab crashes, the WHOLE browser crashed.

Google Chrome made it good of course and have 1 process per Tab. If 1 tab crash, the other tabs still work. The browser still works.

WELL, that is happening in Empyrion now.
Regarding the logs Golden Globe AND another playfield shared 1 CPU process.
The FPS went down from 20 to 4-6, because 2 playfields shared its resources. That causes rubber banding like hell.

Nothing we can do, even with our custom CPU affinitiy software (not to mention our Dual CPU monster hardware server…)

Edit: why have process running in 1 process at all?
Because it saves resources.
So here we are