Groovin1986 showing in (2) factions

Groovin1986 was attacking uranus eu as OP4. Then disappeared and logged. Short time after reappeared in game under FTC. About 3am Tuesday.

Player shows in both factions under faction tab at same time.

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Yes saw that too. Hes from a group of NA players known for origin swapping so they can offline raid all the origin planets. Guess they’ve done NA so are now working through EU. Time difference should work out well for them. Doesn’t sound like something that should be permitted - @RexXxuS

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I just CB:RESET as Trader. I’ve decided to turn my life around and go straight edge. Please stop harassing me. You make me cry.

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I’m from fucking EU what time difference?
No one is stopping you guys to get to NA we have base on desert planet attack it when ever you wanna :wink:

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Ya there is a difference here cent, when you say that yes you have a base, you are forgetting to mention that you recruit and enforce members to play at certain times so that there is always someone online at your base, and they call for backup irl when they are attacked. For people with lives and/or jobs who do not have that many people, this is not an option. This is why the offline raiding thing is such a sore subject, particularly when you are changing origins and attacking them as well, even after your “glorious leader” claimed that you would no longer be “raiding origin planets”. Because less than a week later, here you guys are, back up to your old ways.

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Sorry Mcprouty but Cent is right, Nothing is stopping EU from coming over and visiting us considering they are EU and we are NA we have different time zones. Who says they can’t come offline raid us? We have nobody on desertworld at times, for hours… Plenty of time for people to raid. What do you want us all to do, Stare at constructors and do nothing until 6.0? Sorry I don’t think so. Sorry everyone went around screaming 6.0 is coming so now we are all waiting in hibernation. Not my fault man, We are doing what we enjoy to do, that is PvP. We build ships daily, we test them as well. We aren’t just out to do everyone dirty. We are here to ENJOY the game. Crying like you just did isn’t helping anything at all. We don’t enforce people to play at certain time’s that is the stupidest statement I’ve ever heard you make. They play when they want to play, It’s simple as that. Stop trying to make us look bad because it’s not working.

As the leader of Op4 I would like to clear a few things up.

@mcprouty - you’re just salty, you went to war with Op4 and lost. When you couldn’t
beat us on the battlefield you went crying to admins to have us banned,
because your feelings got hurt. Stay playing minecraft 6.0 will be no
different for you or your allies.

  Op4 does actively recruit players from multiple time zones. This ensures our ability

to defend our territory. Unlike most of you we build openly on PvP planets rather than
hide on donor or rep planets. To ensure new players are given a chance we no longer
invade NA origin planets unless it is used as a staging area to attack Op4 Alliance
territory. Currently this includes the entirety of the NA Homeworld planets. NO the
alliance isn’t accepting new factions nor are strangers welcome.

 The decision is not entirely mine but in this case I feel I can speak for the entire 

alliance. We will continue to raid into the EU server so long as CSW permits it. Whether
we raid EU Origin planets or not depends on EU players. I can assure you however
whining on forums is not the best way to open a dialog with us. Until terms have been
agreed upon we will continue to raid your worlds. All of them.

 Regarding offline raiding, your recruiting failures will garner you no sympathy from

us. Besides it makes no difference whether you are there to defend or not.

I cant wait till pirates are back in 6.0…LBP and ACP I miss you so

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I agree, we need MOAR PvP!

Mcprouty we are not recruit peoples from deferent country’s so we always have peoples online. I was new to Op4 and they didn’t recruit me because I was from EU and I’m online when they are not. Its so stupid to think that we will pick peoples because they are different time zone. I’m from EU and still playing on NA server and I’m not crying about time difference. EU guys can get on NA server and attack us when we are not online.
And we are not raiding them faction JEL ask me for some resources and I give them more then had I give them one big cv. So please shut up you should be one helping and your buddies PKA, not we as hunters. :smile:

Someone needs a hero :laughing::laughing::laughing:

To the OP, that is legit what shows up when you cb:reset. It is not a duplication of the person, it is just them changing origin. The old name will disappear from the previous faction after a while.

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“We don’t need another hero. We don’t need another way home. All we want is what’s beyond, the Thunder Dome”.

  • Tina Turner
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K. Thank you. Being new to the server, have no “skin in the game” related to much of this discussion. I have two thoughts to add. One, I think we should be prepared for attacks from where ever. Two, I think origin swapping is a “cheese” tactic beyond spirit of origins intent and hope its made impossible, or at least very costly with 6.0 server changes. Either way, we plan to be in a position to send home some dogs with tail between legs after 6.0 :relaxed:

Indeed, it’s easy and can be exploited. It’s intended for when you decide you picked the wrong one for your playstyle so that we don’t get stuck with pirates in trader etc. but that just happens anyway. Lol

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I am pretty sure the CB:Restart will be a non issue in 6.0. you still need to lvl you’re character up to spawn stuff in and get off starter and there will be no OCD access.

If people aren’t protecting themselves on the origin planets that is their fault. The planets are PvP for a reason.

To quote a very powerful man, “Today it’s like National Geographic, last water hole for 400 mi in Africa, 500 thirsty zebras and 100 hungry crocks in the water”. Too many bored PvP peeps waiting for 6.

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How would you recommend they do that, while they are offline on a playfield that was introduced as a place that was meant to be “safe if you keep your alliances up”? Legitimately want to know, do you think there is something that people can do on origin planet to protect from offline raiding?[quote=“Obsey, post:16, topic:5291”]
I am pretty sure the CB:Restart will be a non issue in 6.0.
[/quote]

Also, both of these are the case right now. Are you saying that it is in any way difficult? All you have to do is get off the planet, and have your friends hand you the gear to raid your new origin mates. Yes, you have to level up, and cant just spawn in something immediately after dropping in a pod. But it doesnt make it fair if you then have access to your enemies that you didn’t have before, and that they don’t have to you. Never mind the complete lack of RP following.

Personally, Id love to see someone who was shown to be not following the rp guidelines forced to freelancer, and unable to cb:reset from there on out. Of course that would require massive admin intervention.

Leveling is easy, as all here likely already know. SV + Gats + Meteors. Maybe held 1 or 2 weeks to starter following restart? I watched g1986 rise to level 7 before I logged within very short span after he restarted.

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The rules state “If factions are created within one Origin they are per default not allied at the beginning. You MUST request the alliance actively if you want to be allied with other faction members.”

Your assumption that allying is a requirement or even a good thing is kind of carebear thinking.

Alliances are tactical and earned. Not everyone should be able to live on an origin planet. Look at Uranus; Everyone wants to get up in there. You have so many single person factions with so many cores and pretty soon you’re spamming the server every 10 minutes if you auto ally with everyone.

No a faction needs hold territory and set some guidelines like WKN did on C7. We started small and fought for everything we had there. We would kill, recruit the killed, and repeat. Once we had established a “Semi” safe environment we began allying. Any Freelancer faction of 2 or more ACTIVE players is more than welcome on C7. Single player factions are “Encouraged” to join one of the existing ones. If they want to stay solo they can ally and live in space and visit the planet but not build on it.

Each Origin can figure it’s own crud out. That worked for us.

If you want to get into the role play aspect of the same rule " if you want to hunt and kill, don’t be a trader, choose hunter, pirate or freelancer." We never should see Traders holding territory in heavy PvP area and they NEVER should be doing anything more than running guns to both sides if they are “Roleplaying” Too many traders abused the Origin system for the FA:supply package and PvP options which is why it is being changed.

Note please that I never said anything of the sort. My issue with this whole situation is this:

This implies that if you maintain good relations within your origin, and with the factions of said origin, that those are the only people who can go there. But through the loophole of cross origin faction joining, we have hunter, pirate, and freelancer factions allowed to enter literally every origin planet. How is it that you do not see this as counter to the intent of the planet? If it were a faction like PKA fighting UMC, for example, and attempting to grab control of the guardian planet from each other, that would be one thing, because it is the intent of having this restricted planet remain pvp. I dont want it to be pve, in fact what I want is irrelevant, because to be honest after we saw what was happening on the origin planets, we moved off, and advised everyone else we could reach to do the same. What I want is for someone to acknowledge that maybe, just maybe, the whole enemy origin raiding thing was a bit shady, even if not explicitly forbidden in the rules.

As for[quote=“Obsey, post:19, topic:5291”]
We never should see Traders holding territory in heavy PvP area and they NEVER should be doing anything more than running guns to both sides if they are “Roleplaying” Too many traders abused the Origin system for the FA:supply package and PvP options which is why it is being changed.
[/quote]
Why is this? If you are so hungry for PVP, why would you be so upset that an origin based around commerce, trade, mining and building would have an interest in gold hotspots, and securing the ability to mine there? Are traders just supposed to run around the galaxy with no weapons at all? Would that suit your idea better? Because I think you mis interpret the Trader origin. Yes they are not intended to be for people who actively hunt other players, or push people around, or pirate ships in open space. But nowhere did it say they couldnt fight. Particularly if it is over resources, or resource rich terrain. Or to keep themselves safe. We could go on and on all day about rp guidelines, etc, but at the end of the day, nothing changes. Nothing at all. It is meant to be a guideline, a starting point to write your own story and to be more likely to be around people who have similar mindsets to you. A trader who fights over resources is no more out of character than a hunter who kills for no bounty whatsoever, for the sheer sake of killing and looting.

Plus you never answered my question. [quote=“mcprouty, post:17, topic:5291”]
If people aren’t protecting themselves on the origin planets that is their fault.

How would you recommend they do that, while they are offline
[/quote]

This is the crux of the issue. You forget that unless you have a massive amount of people, the chances of having someone online 24/7 are slim to none. And the chances of a base surviving without defenders is absolute 0%. So in all seriousness, how do you recommend someone protect against offline raiding by a faction that isnt allowed to be on that planet?