I vote for Other or 3 factions
RP is the biggest concern now.
getting RP quickest freelancer can do so, so that would be my choice, if nothing changes.
In turn with the changes, I will choose, the origin, that has the quickest RP route, with the littlest work.
IE if I have to sell something or kill someone, or depend on completely random circumstances, to get RP i will not choose that way.
Other - I choose no Origin.
This would require some heavy coding however…
I choose a new unique origin system.
- starter planet does not designate your origin, only your actions do.
- hard start - pvp mass aliens etc,
- medium start less food resources etc.
- easy start, start with everything, easy to fly off planet, asap.
- Action based origin choice VS. start pick origin.
with action based origin, your origin does not define you, you define your origin.
example - If you kill everyone, you are a pirate, If you are a justice warrior, and hunt down, others, basically a “vengance” or avenging someone who was wrongly killed, you are a guardian, , hunter has no place, because there are no features, to allow an origin for this, if they could cloak theyre bodies, and wait out a prey, like a klingon, and the guardians could detect their cloak, this would make more sense, other than that, hunter has no place here, though I loved the hard start.
If I sell lots of trades on the BLM the game will realize this and give me unique “trader XP” which makes me a trader eventually, trader lvl 1 etc. the lvl would go up to 9999 essentially, and create more of a … higher-archy, of who is really a top boss in this universe. Though the rank is essentially meaningless, like the length of your bank account number, it does have a small yet good purpose.
So certain actions, give you xp, relating to certain origins, which you can obtain. Of course, one will always be the dominate. If you simply warp around alot, but never sell stuff, you are freelancer.
If you like to fight the pirates, you are guardian, so the game just knows this, and gives xp for it.
No in game rewards for this xp, only bragging rights essentially.
3 origins better because SANC divided everyone
sanc reduced lag, so its good, but, just like an IRC-netsplit, it divided the entire EU server in half.
This means half the people, cut off. Half the players have to do more work to get to the ecc, so either dont go, or maybe dont play. I predict a huge drop off, from most of the donator planet players this next season.
But im not complaining, personally, I dont like the fact all those bitches are camping, on “special paid planets” including RED, and UP, and TCH faction. I don’t like that. Same reason I was kicked out of ECC. I was living there, but you could call it camping too, idk.
So because EU server player amount has been cut in half, from an average of 100 players per day, to now 50 players per day, less players, means more origins is pointless.
Recruiting new players is hard if there are more origins.
the easiest way to recruit new friends into your faction, is to choose the most common, easy start origin. Based off my idea, the start is just the start, your preffered play style. If I personally like hard, but easy is most common, then I screw myself, because I am now stuck with only players who like the hardest mode, yet is far less popular.
In this sense not locking into an origin from day 1, I think is a better way to unite the players, instead of immediately dividing them.
Give us a better chance to unite the origins, for more teamplay etc.
New universe play field: recruiting zone
this will be a space playfield, with no taxes, yet heavy class size restrictions like the old JU, class 1 CV etc, due to its obvious popularity. The purpose will be to create a PVE system, that, is exclusively designed to attract new members, and assist in members who are looking to join a new team. Each said faction could set up 1 faction base or cv etc, as an advertisement for their faction.
This would also hopefully cut down, on veteran players returning to origins, to recruit, and finally give us a chance, to meet up, and make new friends, as past ECCs, and EMs were not able to do that, and are not doing that now. The area would also have a small trader console, etc, so people could sell market things. or BLM things, which seems to be more popular now, than the standard console style. This area would most likely become the more popular area to hang out, aside from the ECC, and most likely make the ECC obsolete. So your choice what to do there. But this would definitely improve the game, and serve as a space different from the ECC, with a different purpose.
Lasting thoughts:
unite the people dont divide the people
actions determine origin, not initial button click
faction recruitment playfield with heavy class restrictions, allows more players to unite
easy, medium, and hard starts, are only starts, and essentially, you could go back to a starter, or change said starter, just for fun, if you liked, without a full cb:reset
what do you guys think?
-Doc Tha Cock - GPF - Galactic Pussy Fuckers (The best Faction on HWS)