After some analysis on both servers the following changes will be applied on
Wednesday 9AM, 02.05.2018
Global Limit (faction) limits will be removed from PvP planets and replaced with hard limits again. For HWS 8 the goal is to bring this back but adjust the global limit a lot more reasonable. On NA Golden Globe for example some factions have at the moment 12-17 Hovers, most of them abused as “stationary defenses”.
So the “new” limits are taken from HWS 7.X again:
15 faction SVs
10 faction HVs
Alliances / Factions in general are a hot topic in Empyrion. While we can’t change the default gameplay of them we try to enhance the impact of them in HWS 8 with our own possibilities.
For example:
reducing the global base limit but increasing the private amount to make small factions (splitting) less useful
giving benefits to true faction / alliance gameplay; for example RP or credits
implement some alt account checks to punish this abuse properly
reward active / loyal players / factions
Let’s see, we are trying everything possible to keep you focused on cool gameplay and establishing a fair meta.
I want to bring it back to status-quo of HWS 7.X first.
If it worked in HWS 7.X and is a problem now, more things have changed and I will look closely again.
Keep in mind that splitting factions in a smart way can’t be controlled by us - only with some weird rules, with too much efforts for that short amount of time now.
This isn’t 7.x The alliances and factions are much larger. The alliances have WAY more factions than they did in 7.x. There are 12 or so factions on GG right now capable of fielding stuff as an alliance.
Very sad that this had to happen, once again us on EU are punished as a result of folks going way over the top on the other end.
However i don’t blame Rexxus for applying this to both servers; it is very difficult to have one rule for one and a seperate one for the other.
I must say I enjoyed the Global limits but the new hard limits won’t really apply to us much either as we never had that much hardware on either planet.
Best regards and sorry that your time is being wasted on dealing with drama instead of 8.0 Rex, just glad it isn’t us-lot causing it.
Wise
PS: @Vandruis For us on EU our alliance has remained largely static, with one more faction being involved yet having no bases whatsoever on any of the playfields near us, purely for mining and trading is what we have them for. So this is mostly a NA issue. This isn’t me trying to be toxic or place blame games on NA over EU, but it’s just sad that it’s happened at-all, would be nice if both servers could play ‘nice.’
Hmm i’d like to keep Alliances As-is, but they need to flesh it out more, so you have more options. A simple ‘NAP’ or (Non Agression Pact) could be a-lot different to an actual ‘alliance’. Never thought i’d say this but until then i’d favour a hard-cap of 5 maybe to stop the more ‘liberal’ alliance-makers. At least then we’re all limited to being more conservative with base-placement.
Just a real shame that it has ever got this far. But I must say on EU it’s been a really fun season, Thanks for all the hard-work @RexXxuS! And although most of the Russian players have taken a break (think they got fed up of us hunting them day/night anytime/anywhere) i have no doubt that they’ll return for 8.0
Do need to be aware that, whilst it’s not the norm, we (ACM) have rather a lot of Predators ready atm >.> though I believe we’re within this reverted limit. I’d noticed Rexxus was on GG (hunterboard) earlier, so he’s probably seen our current setup.
…which has nothing on what’s the case on NA.
We’re an alliance that was already formed to fight rather outnumbered against the Russians (et al) earlier this season and in previous ones. And, frankly; our numbers and activity have been far from insurmountable, only… we’re experienced (which includes having bp’s for pvp) and invested in benefiting from the new status quo.