Changelog v114
With the help of the community and observations, we adjust values continuously to improve the gameplay on HWS.
As announced we start a new era of mining slowly.
On top of these changes a feedback got finally implemented to normalize the Core hitpoints.
General
- Changed Gold Material from medium to hard
- Increased drop chance per tick from 20% to 25%
- Increased drop amount per tick from 1-3 Ores to 1-4 Ores
The long term goal is to make Gold an ultra hard material to drill away but more profitable than before.
- Reduced Player Core hitpoints from 500 to 350
- Reduced Alien Core hitpoints from 600 to 350
That Alien Cores had more hitpoints than Player Cores were not that liked by some players. The Alien Core gives already enough advantages over the Player Core.
The reduced Hitpoints were also suggested by some to not only address “Device Ships” but also motivate good Core placement in your ships as well as faster fights.