HWS Pair of PvE Stargates

HWS Stargates

Stargates (also known as portals) are powerful teleportation tools that can greatly improve your logistics and mobility across the HWS universe.
You can get Stargates in two ways:


:sparkles: How to Redeem Your Stargates

If you purchased the “Pair of PvE Stargates” package, use the following in-game command to receive your two Stargates:

do:rp:sg

:gear: Stargate Configuration Guidelines

Only HWS Admins can configure Stargate destinations. To get yours set up, please follow these instructions carefully:

:envelope_with_arrow: Step 1: Prepare Your Stargate Base

Once your base is ready and the Stargate is placed:

  • Open a Support Ticket
  • Provide complete details, including:
    • Stargate ID from → ID to
    • Base Name from → Base Name to
    • Location marked on the base
    • Screenshot with the di console command enabled while looking at the Stargate

Use this as your example template:


:pushpin: Important Rules & Restrictions

  • :repeat_button: Stargates work only from Ship ➝ Base or Base ➝ Base.
    :cross_mark: You cannot teleport from a Base to a Ship (SV/CV/HV).
  • :shield: Stargates are only allowed on permanent PvE playfields.
    If you place them in PvP zones, you will lose them with no refund.
  • :globe_with_meridians: Stargates can connect to your Supporter Planet or Space, if applicable.
  • :prohibited: You cannot place Stargate bases on:
    • ECC
    • ECC Space
    • CSW
    • Starter Systems
  • :globe_showing_europe_africa: Stargates are open to everyone by default.
    Admins can restrict usage by Origin, e.g., only Fighters can use a gate — others will see it marked red.
  • :antenna_bars: There is no range limit for Stargate linking.
  • :locked: Once linked:
    • Do not rename the base or portal
    • Do not move the Stargate device

Any change will break the connection permanently

  • :repeat_button: You may request a destination change only once per week
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