Good afternoon (or evening) to all, RexxXuxxs and jascha, I know that you are trying to solve this question of many to make bases in faction planets, you have tried several models and in all cases you are always in doubt, the calculations are always complicated and many Do not take advantage of the faction planet and others who have many possessions, practically dominate them, well I will suggest below a group and actions and measures that if used together should heal once and for all this problem of faction planets. Great text, have patience …
1 -) First you must create the accounts of factions in the bank of the HWS, every faction member who wants to live on the planets has to create the account in the bank (the command would be FA: bank create account (yes) [no] after that the Members of the faction would make daily weekly deposits, as the leader decides, the same should have commands that allow him to see the deposits of the members as well as the balance of the account of the faction, this command can also be executed by the adms of the faction (fa: bank : Info), all can deposit CR, but only the creator of the faction can withdraw money.
Created this step we go to the next:
- Limit the maximum number of structures allowed on the faction planet (which I suggest is 1 BA, 1 CV, 1 SV and 1 HV) per faction, see that this maximum number will be allowed for the purpose of collecting the standard tax , In which it did not affect the extra core rate and the extra slide rate …
3 _ Core rate Extras:
This fee will be levied on any structure or vehicle that is on the planet of the faction beyond that permitted (1 BA, 1 CV, 1 SV and 1 HV), it will be charged immediately and will be charged upon entry of the vehicle on the planet, or When generating a Bp on the planet, beyond the maximum allowed, the owner of the faction will be notified of the value through message in the chat …
This rate will be a percentage of the base device rate * value.
-
First infraction 30% of the corresponding faction fee.
-
Second infraction 40% of the corresponding faction fee.
-
Third infraction 50% of the corresponding faction fee.
Note: after the third infraction in a 24 hour period the subsequent rate will be 60%.
4_Power Rate:
This rate, in the same way as the core rate, will affect the total value of devices in which that fraction is bound, by exceeding the band which is registered the same pay a fine, which will be a percentage of the value of the standard rate.
- First infraction 10% of the corresponding faction fee.
- Second infraction 20% of the corresponding faction fee.
- Third infraction 30% of the corresponding faction fee.
Note: after the third infraction in a period of 24 hours the subsequent rate will be 40%.
Device Aliquots:
Remembering that all factions can only have on the planet faction: 1 BA, 1 CV, 1 SV and 1 HV. In a total of 4 cores.
1st class of devices: 1 Ba (50 devices) 1 Cv (200 devices) and Sv and HV (100 devices both). Amount in Cr $ 100,000.00
2 ¬ ¬ class and devices: 1 Ba (100 devices) 1 Cv (200 devices) and Sv and HV (100 devices both). Amount in Cr $ 200,000.00
3rd class and devices: 1 Ba (200 devices) 1 Cv (300 devices) and Sv and HV (150 devices both). Value in Cr $ 500,000.00
4th class and devices: 1 Ba (300 devices) 1 Cv (400 devices) and Sv and HV (200 devices both). Cr value. $ 750,000.00
5th class and devices: 1 Ba (400 devices) 1 Cv (500 devices) and Sv and HV (300 devices both). Cr value. $ 1,000,000.00
Well, here is my contribution, feel free to modify as you see fit, I believe that in this way, most of the problems on the planets must be corrected, if you like, change the value of the classes of devices according to your taste