Hello everyone,
I just wanted to share my thoughts on the new weapon config. Not too many people have been playing since the release of it as the new season is looming over. I think with the testing and experience that we have seen this weapon change that we are entering an incredibly destructive, fun, and elaborate PVP era. The learning curve seems to be steep for inexperienced players as if they are not careful they will be killed within seconds (in SV) however, veteran players are figuring out how to prolong battle. Weapons are now causing mass destruction and âlucky shotsâ are definitely possible. Veteran players have a much higher chance of being killed but skilled players have a higher chance of success. Remember that as quickly as you can be killed, your enemies can be killed. Keep those guns firing!
Here is a few tips that i have come across for SV PvP combat:
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Depending on your design, keep your strong side towards the enemy! Should go without saying but so many players turn their weak side to the enemy for small windows of opportunity. You can be killed in under 5 seconds when your weak side is exposed (most ships have a weak spot).
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Design vessels expecting to take precise/deep damage. Meaning the hulking slow heavy armor is not as viable anymore because damage can dig deep fast. Never stop moving, even for a 1 second. Speed and maneuverability are back to being somewhat relevant. Make sure Cockpit and Core are the safest position wise in ships. And of course redundancy with designs!
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Without going into too much spoilers and trade (pirating) secrets⌠make sure to explore ALL of your weapon options. You may be surprised at certain weapon efficiencies that you have never used.
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In most cases, come with a mindset that death and destruction are not only likely but dam near inevitable. Do not carry your life savings with you! But you should definately have replacement parts such as: Cockpit, Core, Warp drive, warp fuel tank, and even some spare blocks to fill on holes where O2 is going to leak out. Another thing would be to have a ship ready to spawn to potentially get you out of dodge if you die.
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For me this is the biggest. EXPERIENCE! Battle can be intimidating, heart pounding, and chaotic. The only way to get better at it is trial and error. When I first started playing I got annihilated by a big strong experienced faction. I learned exponentially from every encounter with them until one day the tables turned. It wasnât pretty but I was stubborn. It may take you several tries to realize that your flying style, or ship design is getting your cockpit destroyed quickly. Adapt and adjust, rinse repeat. eventually the only thing that will make you nervous is when you are fight 1v8 and then a couple cvs show up to make it 1v10 lol.
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Ask for help! If you die and are stranded, ask for help. Most if not all the pvp players will help in some way shape or form to get you back on your feet. If you have questions about where hotspots for pvp are or if a certain design is strong or weak, or if you have no idea what guilty/stargates/restrictions/or rules are. ASK ASK ASK. If you asked me how I killed you, i would straight up tell you (answers probably going to be weakpoint in ship/ poor flying).
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Again, without giving away too much trade secrets⌠Remember this: When fighitng combat steEl like hvs and cvs, your plasma cannons will rip through the target (if you can hit). Also homing missles are good but not great.
Just wanted to get some of my thoughts about how awesome and fun this is now with the weapons and I honestly feel its great as is. (maybe some tweaks later after more have tested them) What are your thoughts and tips for people?
-Caboose