I know how you feel zappe and also regarding your PM:
you helped us a lot with your feedback about device limitations and making events. Very sad to see that both great actions from you were not what you expected.
I understand it and what the general feeling of long term HWS Empys is right now. It is not that we have dead ears, it is because we are limited too.
From 3.3 till now and the coming 3 weeks were the most difficult time since our seven months runtime.
We started with the gamedevelopment part by ourself with AM, OCD, factions etc. but Jascha was busy with real life and I was busy with real life. And if we had time we were fighting with dramas or bugs.
You know that jascha needs time to build the tool the way you like +X and I try to build the website the way you like +X
That is just an explanation that we are also on a point where we have to take a deep breath and try again… again a new universe with a lot of hope. This time really more significant than before but only because we have to. Since the game allows us to focus on other things.
So I am very sorry but Jascha is 3 weeks away now… no hardcore cool features can be expected and I am pushing myself once again for a new universe with all your pain in mind.
I know the 3.0 universe should already be the “problem-solver” but the patch 3.3 was like a punch in the face. From 117 + players online on HWS EU we are now by ~50.
I don’t know when 4.0 comes out or if it is worth the wait but for now I would reduce the risk to full wipe now to see 4.0 surprisingly in few weeks which forces us maybe to wipe again due new hot stuff… who knows.
Moving PK4 away and having PK5 to fly save to the PvE planets reduced a lot of “ship lost” tasks.
Since nothing is known about the bad netcode I will also reduce the server Blueprint Spawn limit to 2 soon since our tool can’t limit it good enough due the device count bug.
Hotfixes, I know but all I can do for now.
So in exchange to all the people who lost fun, you can help me with building orbital difficult (alien) POIs. You can think of new planet names. You can make a list of how many resources a planet should or should not have. What plants are good on what biome. What additional faction missions would be cool. Etc.
Just everything you as player have best experience in. It’s just an idea.
Anyways this was just an insight from me and what you can expect next.
Any feedback is always welcome.