Hey all,
I’ve got an idea in my mind right now and would like to share it with you before it leaves my little brain 
Since the beginning of HWS we have always the fight between more pve or more pvp, how to manage both and try to satisfied everyone, and Rex and his crew know it’s a very difficult task if nearly impossible to realize.
A lot of games have only two sides fighting to avoid too many choices and prioritize the quick action, maybe with a third neutral side for the traders part.
So in the end i was wondering a lot today and conclude we have already those 2 sides : PVE vs PVP players + (neutral traders)
What about a Universe nearly like the one we have in 3.0 but with those particularities :
- on the left side of the universe : PVE starter planets + some planets/orbits to settle / orbits like peacekeeper for pve players
- on the right side of the universe : PVP starter planets + some planets/orbits to settle / orbits for PVP players.
In the middle “the warzone” :
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one central orbit PVP with severals planets PVE/PVP for outposts/BA to be near the center planet (pve on the left, pvp on the right) placed symmetrically and distance equal in each side like a circle or square.
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left PVE planets in the central playfield are poor in ressource, meanwhile right pvp are rich in ressources.
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one PVP planet in the midddle, on this particulary planet you have a huge POI that people have to fight for controlling it. The fist time it will be like a neutral POI until one side PVE or PVP takes control by replacing the core.
If for example they managed to keep and protect the core during 2 hours maximum, the planet switch to PVE during 4 hours in order for the wining side to rebuild defenses for the next fight. after the 4 hours the planet switch back to pvp so everyone can enjoy regular fights and benefit for all their side.
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if no sides put their core at the end of the 2 hours, the central planet switch PVE despite, the left side planets Stays PVE, and right side PVP, no bonus for anyone, then 4 hours later central planet switch to PVP again for 2 hours.
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only the faction who control the POI with their core can build on this planet by only rebuild/extend the POI, no others bases allowed to avoid to many lags. Others of the same side can assit with SV/HV/CV but with limits too to avoid laggy fights.
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elemantal market places in the middle PVE for neutral traders so they can provide the war and make profits

what is very important is that below :
-all planets/orbits on the left/PVE side are linked, you can only build on those planets/orbits except central planet if you choose to spawn you character on PVE side.
-all planets/orbits on the right/PVP side are linked, you can only build on those planets/orbits except central planet if you choose to spawn you character on PVP side.
- when a side took control of the central planet POI (after 2 hours of figthings and planet switched to PVE), all the planets from the central playfield switch to the same side and belong to this side, from this moment to the next time a side took again the control or keep it.
thats means :
if PVE side wons the central planet, all planets in the playfiled orbit switch to PVE, meaning all PVP side structures become public on the right central planets, so they gain access to the ressources of the right planets + dismantling or taking the public structures + maybe add a BONUS for PVE players (ressources ?)
if PVP side wons the central planet, all planets in the playfield orbit switch to PVP, meaning they can enjoy raiding the left central planets + maybe BONUS for PVP players (ammo, guns ?).
To debate :
- at first i was thinking when a side took control to change all the planets/orbits of the universe (except starters) of the same side, so PVE building mania need to fight to keep control and keep their castle on the beach.
so only central planets or all ?
- maybe add a second POI to control in the middle of the central orbit to fight in space too ?
it will be easier to do when devs will code the Alliance thing, but maybe Rex/Jascha can code something with their awesome tool 
i’ve thrown this idea right now and didn’t think of all it could involve/rules needed, so pls add any idea/pb/comments you want in order to make the best universe we can 
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