New Year - New Thoughts? HWS PvPvE [POLL]

Just…no. Like…all the "no"s.

Your 30mm cannon and 15mm mingun on your parked CV is not even going to pop a block on my CV.

If anything you’ll want to build an absolute sea of HVs and hide them in holes with turrets exposed as there is no limit on the number of HVs you can have. But your CVs would be 100% cannon fodder.

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I didn’t say that alone is enough, I said that they add to it, you were also talking about sniping off the turrets meaning they would shoot at you when you’re out of your CV… iif you read again you will see that I clearly said spreading your turrets out will prevent what you call cheesey tactics as in pointing you CV straight down on them.
you find one flaw from a single part of what I said when we’re talking about defence on a whole base not relying on each individual idea I just posted

Why would I ever be out of my CV while there is anything with a faction tag still around? Your CV would be smashed from 500m up by rockets and pulse lasers without your guns ever firing a shot.

Please do not write up imaginary scenarios of how bases get smashed by CVs. I’m telling you how it’s done. Not an “idea” of how it’s done.

Seriously. Watch the video. Plenty of spread out turrets. Also he does not say sniping as in with a sniper rifle. He is referencing a precision hitting of a target from range. Which is not cheesy. Its smart combat.

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OH he actually thought like I’d be using a sniper rifle? Like on foot? That’s adorable.

I admit. I have used a sniper rifle out of the hangar bay of my CV to identify targets at a distance - but that’s about all snipers are good for.

I mean Cupric would say otherwise but I think it’s because he’s a sadist and turns off his turrets and shoots people with the sniper rifle.

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he said take that our with his pulse rifle i know that, but sniping refers to shooting them at range not just using a sniper rifle (which is a wepon designed purely for sniping).

Pulse Laser. The forward firing weapon of choice for CV when attacking a base. Still not getting out of the ship

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Nomad (one of my guys) has taken down one of 5AP’s svs on gold with a sniper rifle during one outing. They are not completely useless. just nearly. And never against combat steel or large turrets.

Can we take a second and look at this though? do you actually think these little anti personnel turrets will do damage to cv’s? And if they did, why are there not more cv’s out there with a wall of 400 of these (since they dont count in turret limit)
The answer is that they are mostly only useful for traps, small animals, or for keeping infantry away underground.

Best part of this video is watching you flail around while trying to get back into your CV using jetpack.

It’s comforting to know that it’s not just LBP that has this issue.

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ok I’ve just watched parts of that video and I could not see a single base with any decent defence, more like little outposts imo, if I’m wrong tell me what part of the video there is a decent sized base with more than 10 turrets so I don’t have to watch a 4 hour long recording to see it… Also I miss read the part with pusle, you said lasers and I read it as rifles for some reason, so that explains that confusion

Two days ago LBP smashed a CoS base with full base turrets in addition to 10-20 HV’s spread out. It was moderately inconvenient and took two of us.

Yesterday I smashed another CoS base that only had base turrets. It was a joke.

You’re not going to defend your base while your offline. One person in a combat CV will kill it.

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you’re also missing a BIG point that I’m making, the very fact that it won’t just be one little base here and there, it will be different factions all with their bases close to each other, chances are that if you’re trying to attack a base the way you did on that video you will have another base behind you shooting your CV so that sort of cheese tsctic would be a lot harder to do.

No. You’re missing the big point that every veteran player in this thread is telling you.

Your base can be one base or you can ally with every other faction on the planet and cover the base in towers.

If you’re offline, your base will fall because CV’s can out range turret bases no matter how many turrets you put down.

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Do you know how many cores would have to be on a planet for bases to provide full overlapping fields of fire? Here is a hint, its a game breaking number. We found that out with gold planet in 4.0. And even then, you will almost always find a place where you are only being shot from a single direction. Then you just work your way forward and kill the bases one at a time. Sorry bud, but what you are saying just does not work in the game currently.

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lol what timestamp?

There is a reason I call it raw footage. I have a day job, and Id rather not spend my spare time editing film, Id rather just be playing. I apologize for the uncut nature, but the point remains. Number of turrets is near irrelevant, it just makes the picking off process more time consuming. Atleast it is better than 4.0 where the base literally could not shoot back.
But for reference, all the base combat is basically in the first hour or so.

you’re just picking one tiny little thing and saying oh wait I know that doesn’t work, look at what I said together, yh you can pick them off, and no the whole map won’t be completely full but factions working together will work together and not spread there bases so far that it would make them an easy target… I didn’t say everyone build there base next to each other and we’ll be ok, I didn’t say just use CV’s for defence, I didn’t say 5.8mm turrets will kill a CV and I didn’t say there won’t be some douche who will exploit and break server rules like the idiots putting cannons under water… All I said was how to stop someone using a CV from straight above turrets because they can’t point directly up, I said use 5.8mm’s because I miss read the pusle thing as he was using a rifle to hide and shoot them behind objects… The fact is that if we actually had a reason to work together for our own safety then the selfishness inside of us all would make that happen without even realising it. and as for your video I thought you was using it to put my idea to shame but all I see is small starter bases with little defences and asked if you knew what part of the video had a decent siezed base with decent defences… I didn’t criticize you or your video making, I simply wanted to see the point you was making and hoped you’d have a little insight on your own video so I didn’t have to watch the whole thing.

No worries man, I can come off a little more rude than I intend sometimes when I am typing quickly. I apologize. I was attampting to give you a little bit of a frame of reference as to how a base does offline against people attacking, and was fairly representative of what you’d find on the Origin planet. The scale is near irrelevant. That is a mid range multi purpose cv, not nearly one meant for long term combat. Adding more base turrets just means doing more damage. As long as the person flying the cv controls the angle at which he is getting hit, he can stay up for more than enough time. The best defense is to come around behind it, make it change its angle and try to drive it into the think of the turrets. None of that can be done while you are offline. Eventually someone can keep throwing resources at you and will win.

Don’t worry man, I’m not offended in the slightest, tbh I just feel like I’m arguing each and every indivdual thing with you guys instead of discussing the use of them all together, also the way you hit that base is an easy fix, you have a filler tool (now built in to to t2 drill) you can raise the ground and/or use blocks to allow for your base to cover you for that type of assault, you can basically have 2 or 3 bases next door to each other that cover each others from both high and low at the same time, it’s just a matter of taking attack tactics into consideration when building your defence, ofc getting the possitioning right won’t be easy (an ally faction can help by taking hits without dammage here) and it’s likely there will still be a sweet spot that an attacker will be safe, but as I’m sure you know, it’s impossible to point your nose down and stay in the exact same spot so it would be a lot tougher.

If you were on EU server I would gladly invite you see our base as it is (not fully prepaired for defence but on it’s way), I’m sure you’ll see my meaning if explained with a visual

A question that I have and with regard to the command merge structures, has anyone used it yet?
I want to know if I can have 4 defense towers with all the weapons that can equip, then I will merge these towers with a base with all weapons allowed, in this case I will have 5 bases with a single shared core, but each one with its capabilities Maximum weapons?