New Year - New Thoughts? HWS PvPvE [POLL]

Can we at least ignore it on the NA server?

#Trump2016

1 Like

i already posted this msg on the"Happy New Year announcement", but to make it more visible and expose my point of view of a supporter of the PVPVE iā€™ll repost it here :

1 Like

maybe the 10% should start a pvp server since 90% dont want pvp? all the time

3 Likes

What if you put the planets on rotation similar to gabriel/lucifer? It might inspire more faction vs faction warfare as residents would have all week to put up defenses and lots of fun stuff to happen on the weekends.

Edit: I mean open up the planets to all faction on the rotation set. Faction invasions sound kinda neat.

2 Likes

Wow, I hope this is just for the next server iteration. Why would you have one rule for the 1st 2-3 weeks and then change it? What about all the bases people have built there?

Are the admins just going to delete them?

Having origin worlds PVP creates a stepping stone between the PVE environment and the PVP environment and rewards origins for working together. It fosters creativity and cooperation. It was one of the best mechanics HWS implemented in 5.0

3 Likes

I think that if the vote is too close, leave it as it is. There is no need to change things when there isnā€™t a large majority of people who are on board with the idea. If the difference is like 6 or 8 people that would be ridiculous imo.

I personally like that it is PVP. There is a PVE server for people to play on afterallā€¦

I think that is where the point gets lost. I enjoy the PVE side of the game quite a bit. But i dont want a 100% PVE Server. I would like to play on a server that supports me building up and then getting my butt kicked (or me kicking butt after i learn the ropes by dying a lot). If its all PVE, i cant learn and enjoy PVP. PVP loses another player. I cant afford to jump in and throw ships and learning how to not die, let alone get good at making others die. Yes, i could do all that on another server, but what you folks are really saying is ā€œwe dont want more players on our server, trim it to the 10% who really only like PVPā€.

I dont think its unfathomable to think that in some universe there could be SOME planets that evolved beyond chaos and KOS mentalities to more peacful ecosystemsā€¦ Is the WHOLE HWS universe intended to be a wild wild west where nobody can trust anyone and all things are free game? We may as well all be pirates at that point - why have origins at all? Which is cool if thats the intent of the server, but thatā€™s not what lured me here; or many other from what Iā€™ve read. Its my belief that it takes a healthy balance of PVP and PVE if you want a story like this to work - Trades build and mineā€¦ and trade, the story even has us being pacifists for the most part.

Many of us PVEā€™rs want to play with you PVPers and get killed and let you loot our dead cold bodiesā€¦ Thats funā€¦ Except when it takes you a week to get back thereā€¦ My $0.02.

2 Likes

well said.
we need both in balance.
imo make alliances so its not pvp and i think that will be the nudge that makes growth possible but not over bareing.

1 Like

I just dont understand why you would consider changing the server rules after 2-3 weeks of play. Is that how conflicts are won now? By changing the rules?

How about we make Detroit always PVP since thatā€™s where LBP hides?

How about we change the HW system to always be PVE since I lost a base there last week?

At the very least any change should not occur until the next server wipe.

Iā€™f Pve wins could we have a poll to ask which origins get PvE Rex? iā€™m sure a lot of people would only like certain ones instead of allā€¦ Pve Freelancer and pirate and hunter origins makes no sense to me.

In this poll i think the two ā€œNo PvEā€ votes should be combined. They are like a trick question on a test, both will get the same result. (increase RP gain or Lower Lagoon System) They both have the same effect

I agree with most complaints in this thread, finding common ores can be tiring, As of now my PvP ships require 200k iron. I may not be a true veteran of the server, (joined at the start of 4.0) but the past two weeks ive been trying to grind RP more than anything, I stopped asking for fights to test new ships in fear of loosing RP. Granted I had a well stocked OCD, but I can not replace common ores as fast as i could before.

Right now im sitting at 105 RP 741 kills and 46 deaths.(The new POIs are Lovely) My only hope is to make it to one of the lagoon planets to farm my Iron required for PVP.

With all that being said i do worry that all that time spent grinding RP will go to waste with the ā€œRP gain featureā€

1 Like

This is the biggest issue i see and it makes me sad T_T

2 Likes

I think the obvious approach would be to promote a mixed pve/pvp setting on origin planet. Thereā€™s 50% for pve and 50% for pvp.

Perhaps a new rotation type, pve during weekdays, pvp during weekends. Slightly higher base limit than starter. No tax.
Overcrowding would solve itself during weekends.

1 Like

To me the obvious approach is to not change the rules half way through the game.

We all started playing on this server for 5.0 under one set of rules and thatā€™s how its should finish itself out.

Normally I would agree but we canā€™t just be stubborn and lose player because of a not 100% well thought universe layout.

I was under time pressure and making mistakes is humanly. With such feedback we come to a better universe.

4 Likes

The better solution would be to just remove the RP requirements from the Lagoon planets and instead only use RP points for reducing taxes. You could also make one of the planets on a PvE/PvP rotation with no taxes for bases but taxes for ships.

I think the Origin planets are good the way they are, but the alliance change hurt the most people in the shortest amount of time.

The other issue that actually matters is the warp in points. These need to be addressed because in my opinion if we have 2 ships killed within a few kilometers from a warp point in a row, then it should be considered warp camping.

1 Like

Hey tomcat, if ya need iron, I happen to have about a half million of it I bought from ya in 4.0ā€¦ if ya want it back for a SLIGHT markup let me know :slight_smile:

1 Like

There is a reason why there is third server witch is PVE completely, to people who want that. This main servers I have seen that 90 percent of all people just farm in starter pve planets, why they dont go to new PVE server ? There have to be some changes.

Because nobody wants to go to a PvP planet to mine common ores. Itā€™s not that they donā€™t want to PvP - itsā€™ that they are going to get slaughtered by us or ZC or some other pirate faction that is able to pop out 150-200k iron ships with little effort.

Fact is that if you have a common ore shortage you are simply not ready for the PvP on HWS. It doesnā€™t mean you donā€™t want to.

I am not trying to stoke my own ego but I suspect that most factions would agree that HWS has the most capable PvP factions in all of Empyrion. So a new player setting off from the starter world on NA is going into a universe where multiple combat experienced post scarcity factions are actively looking to kill them. If these new players do not have an easy and quick way to rebuilt their basic materials stockpiles they will not last on this server. Players need some form of safety net. In 4.0 that was the Faction Planets - in 5.0 it doesnā€™t exist. HV mining iron on starter planets isnā€™t a realistic option for rebuilding a fleet.

No matter what happened to you in 4.0, you could always go back to your faction planet and quickly rebuild. There is no saftey net in 5.0 and people who lose everything end up rage quitting.

This isnā€™t just my opinion - this is what is actually happening:

2 Likes

This is exactly what has kept me not early as active on 5.0. There is no enjoyment in mining a resource as common as iron through tedious meteors. I want to live in deep space and fight pvp while making trips for rare resources. Without a Donator planet Iā€™m running out of the basics. The deposits are always wiped and when I should be fighting people and traveling to interesting orbits Iā€™m instead searching for iron and cobalt meteors until I get bored and log.

A stable source for the basics will push people like myself out of the starter areas and increase pvp for the whole server.

1 Like