Because if build smart, we actaully can’t carry anything and leave.
With boxes underground, only acciible by P menu, and core underground, so take over not possible, you have a base imprevious to looting.
Also, as you don’t seem to be doing much PvP, you only see a limited range of the potential uses - the no grief zone is actaully an issue when being used ofensively. You can blocks others people base by sticking “hostile” bases nearby, and you can’t do anything about it.
Core targetting doesnt help if the turrets doing the targetting cannot damage the ground.
And honestly I could really only see core targetting as a good option in space if you have already stripped everything else from the ship. Or if you disable a ship until it has lost power (by removing fuel or generator) and it then turns public, so that someone else can claim it without digging out the core. But core targetting itself is actually kind of garbage for pvp.
One I was not pointing any fingers because outside of RED being outed for cheating I dont know anyone else. I dont point fingers blind. I was sincere in saying I dont play that way so I dont think that way. Does not mean someone that has been around HWS forever has not learned things just from being around. Just over a year ago I started to take interest in MP for this game. Before that I did not do PVP at all. So I am sorry if you felt like a finger was pointed at you.
As for inflammatory no not at all. I was speaking as someone that does NOT bury things or even think about that. Most other servers do NOT allow you to bury the core away from the base. That seems like a common sense rule. Burying an entire base but one small area to access it is just wrong imo. It is cheating as that is NOT how the game is meant to be played. Sorry but imo if that is how you play then you are a coward that is afraid to fight.
So if you take away the option to remotely use the boxes and other things then you solve problem one looting a base. If you make it so player must access the core for some reason or that it can not function when not surrounded by blocks you take away issue 2. Creating more mechanic to battle those that are cowards is not the solution. I doubt that Eleon will go that way as that makes for a horrible game. Sadly these issues exist instead of people just playing fairly. We would not need anti griefing if we did not have people that think its fair to surround my base with towers while I am offline.
As for OP I am with you in regards to Combat Logging. I am just as against that as the next guy. I am also against any coward that would try to raid my base if I am not online. Yes that is a coward as he knows that once the turrets are defeated the rest is easy. You will never catch me doing this with the intent to keep you out. As I have said on other servers if Real Life needs me I am out. If you are attacking me I will give you the respect of telling you I have to go. I do see that in HWS most people seem reasonable. So if I was to say I have to go my wife was just in a wreck I dont see people saying well too bad.
So please guys you really dont know me so if you are unsure about how I mean things I am always around Discord. PM are welcome from anyone. Gladly would try to make you understand what I mean by things. Dont take it upon yourself to think you know what I mean. That means you ASSuME and that is never good.
All I can hope for is that Eleon is able to make code so that a base can remain usable underground but at the same time not completely bury any one part so no one can get to it. That is unfair. Sad seems that guys like me are going to start feeling punished because of guys that bury bases or use Private Turret towers to protect faction bases. Though the biggest issue with factions and bases is that any one person online turns off all OP. Then there is no way for that one person to know the base is being raided. Key reason I am in a faction alone. I do not wish to find out that my base and everything is gone because one person was online 5 systems over. Some factions work together and base together. Not everyone is that organized. I tried the faction things and it never worked well.
Horrible idea because of the chance of lag shot and those that ghost into your ship just to get that easy shot. Sorry but if I bury my core in the middle of the ship and you can take it out without blowing a big whole n the side that is not fair. If you can not defeat the ship then guess what? You loose and you run away.
I dont get why so many PVPers dont think they should ever loose a battle. Its different if a base is buried and even the owner can not stand in front of devices like boxes. With CV though either you can win or you cant. Also that was being exploited across the board PVE and PVP to find cores. Again not how it was meant to be used. That one though I am guilty of with POI.
Yeah there is no easy way to control this sort of thing of people griefing others. Part of me says start handing out bans from Empyrion MP servers entirely for such acts but then there will always be the admin that abuse that. Another part of me thinks that this issue may have to be something policed by server admin. That if you show someone is doing it to admin the base is deleted or better yet given to you. So if someone tries to box me in with 10 towers which would be griefing then all 10 towers become mine. You wont make that mistake again huh?
Also just because you dont see me doing much PVP right now does not mean at all that I do not know anything about it. You are AssUme ing and yes you are wrong. I dont do much PVP on HWS at the moment because I am new. I dont have the resources from before the update. I started with nothing and I work alone. I choose to move slow and steady as its a game and I am enjoying it. I have had 2 encounters. One I lost the CV but really nothing in it. The other the guy showed mercy and left me with minor damage. When I am ready I will be out there looking for a fight knowing I will likely loose. But I will also know when/if I loose I did not loose everything as I will have a stocked base to fall back on. That is the smart way of playing.
Again all issues in this thread are solved easily but finding a way where people cannot bury the entire base and laugh at you because you can not get to it. If you enable digging to bases again means turrets have to work underground again. That means the issue of them hitting surface targets again. See the problem? So even with a device that could be taken out then allow you to dig it still means that the base is easily defeated in an unfair advantage. Big groups would play smart one guy digging to edge of AG while others attack solely to take out said device. Device goes down now guy digs to core where there is nothing to stop him and player looses the base. Solo guys like me would be helpless to stop that. Only going to make your PVP population smaller.
If you don’t know where an underground core is located in a huge block of armored concrete, it is going to take you hours and thousands of 135s to find that needle in a haystack. And my CVs rarely got core lag shot after the arty nerf and changes made in 6.0, not to say its 100% gone or anything. I have not really had issues with anyone ghosting into my CV since collisions were added.
I am sorry, but in any sort of conceivable pvp situation, If one guy can successfully defend against a large group it will demotivate pvp way more than the ability to lose a base. The scenario you just described sounds to me like better tactics, and with the exception of the 2 garage ships with base range artillery still out there that can steamroll a base, it means both that a well defended base can survive, and that an organized offense can win. Slanting combat too much towards the defender, to the point where as you said your base remains after an attacker wins, results in rougher situations where congrats, you have a base, but in order to use it you have to push back in and rebuild it. In the meantime it takes up core count, and flags an entire area of the server as unplayable/unbuildable for other factions. As an attacker then, the only option is to setup defenses so you cannot go in and rebuild, aka camping and griefing. The whole situation is ridiculous, the best thing we can do is try to make it balanced enough that it is both possible to defend, and to attack.
That is not my point. My point was that even WITH core targetting, you will be shooting ammunition into invincible ground, towards the core. The AG zone patch makes core targetting for bases just silly.
I can not disagree with that at all. I just personally feel that if I hit your base and win I will loot what I want and leave. Why? Because then you rebuild and we can battle again at a later time. If I take your base and leave you with nothing then it is likely you just leave the server. After a while you will have no one to attack in PVP. Well with the exception of the other hardcore PVP factions you already know you cant win against. Why does every victory have to end in the looser losing everything? In the wars fought in this world no country has ever been totally wipe out to where they no longer exsist
I guess the fundamental bit here, is that most people building in pvp are not building their main base with everything in it. Bases in pvp should just be outposts, production facilities, repair pads, etc… Losing a base completely in pvp should only mean you are out the cost of the base, and any ammo/fuel in it. Not that you are devastated and cannot recover. Just return to home base and rebuild
No, but if it differs wildly from what everyone else believes to be the case, then ya, I atleast verify with Rex to see if it is a known bug, or considered an exploit.
We need to get rid of the whole concept of cores and ‘P’ menu access. As you mentioned earlier, make it so if a structure meets certain variables it can then be taken over by another player. Code certain devices to be tied to You/Yourself/Allies that is setup in security menu - if you aren’t one of the selected people you cannot access it… however if I blow up all your doors and find replace your cockpit with one of my own I effectively take control of the device… or some such thing.
It is insanely relevant. This entire post was an attempt to find a balance to base pvp, since according to patch notes, and as far as everyone knew, it was impossible to damage terrain near existing cored bases. But you guys knew that something was left out of Eleons patch. And knew enough about it to carry around inventories full of explosives, and didnt speak up until we found out about it by finding your backpack. I am not saying it is an exploit, but it is akin to the first people who used railguns to outrange turrets, once rocket range was fixed. And those who used the checkbox on console to prevent popup on exception, without telling anyone else. Not cheating or exploiting, just… distasteful.
Or you could have just done the work to discover what was the most effective way to damage blocks after the latest patch like I did. I experimented, I tried different things, and found the most effective way to do it. We don’t know if Eleon left it out on purpose or not, but if they did it’s no one’s fault but your own that you didn’t take the time to discover it.
Now us reaching out to the authorities to find out, that’s also something you don’t know, and are just making assumptions we didn’t.
Pretty sure thats all Ive been saying.
I havent seen this 90% reduction you are talking about though, because every round I have ever had hit antigrief zones since that patch has done absolutely zero damage to the ground. Atleast as far as I can tell