Well i think basic rule is this:
When im trying to kill player there must be something he can do, something in what he can improve to overcome my effort to kill him.
This is basic rule how to create fun, give player feeling of satisfaction when he succeeded. Also he should feel rewarded.
So for me
Outer defense without homing
This is absolutly according to rule above. I fly in, i need to have a bit sturdy but still very nimble vehicle able to do dmg in reasonable time. So i have to desing and improve over time my disigns. Good.
I have to be focused, if i move left next turrets shot will predict my movement so i have to change it lets say up, half of turets shooted later so they predicted up so i move righ etc…Im using my skill to overcome Environment effort to kill me, when i clear turrets i feel good.
Job well done Elfias, you deserve your beer.
Outer defense with homing missiles
Now this sucks, whole homing missile thing is absolutly messed by team which i dont even want to mention…no locking on enemy, no signal you being locked, nothing you can do like ok i have 5 seconds to strike and get the hell out of there. Nothing, just another Eleon stupid thing…well i did it.
So take whatever SV or HV you want, place hundret of layers on it fly in like dumbass.
Or which is what im doing. Take HV, snipe all turrets without them even shooting single time, read book while doing it or watch some movie.
This sucks by my opinion.
Environment Hazzards
Well this is quite cool, one of things i wished for. But…
I got disconnected while driving HV 200m from my BA. I respawned, ran to HV and died, just didnt want to spawn in base, wait until at least hail will and then pick up HV. Respawned, tried again, damn i died 5m from HV. Ok it wont work, spawned in base. Refreshed to full healt and thought ill make it to HV. jumped down from 2 blocks and broke my leg. Oh god no. Still ran to HV. made it to HV but was able to jump 10 cm high while enter to HV was 11 cm, sad. Died.
Ok, focus Elfias. Respawned in base, very carefuly worrying about my legs i gently walked down slope leading to ground and gently liek a spring breeze i ran to HV and jumped in and took it those 150m to BA. While its nice and funny story…i somehow dont want to go through this again, once was enough.
So what im trying to say. What works for me is radiation on Trinity. Its simple, you can go out there and stay there for 4-5 minutes then you die, you can go out from HV 5 times, loot something or so and return, after that you have to return to base. Feels like hazzardous environment.
What doesnt work for me is being looped in dead loop of death, unable to make those few meters to HV because i was disconected, pressed wrong or something. Will I survive 10s out there? Dont bother just kill me instantly, i dont care as it feels the same, or let me survive 30s so i can at least do something.
Medikits
Not sure whos responsible for this, just delete them together with bandages, there is no reason to have these occupying inventory slots. Really if ill carry concrete blocks its the same as medikits.
Armor
No reason for 3 kinds, all interesting is heavy for 4 slots so one can at least slot some upgrades to mitigate freeze while dieing on radiation. In combat…i dont even repair it, its damaged after one dead anyway. Repaired or not, enemies still one shots me why would i bother.
So Am i doing POIs solo? Yes of course. Am i able to complete them? Sure. Do i think its fun, Hell not of course its not. Its not about being solo, its no difference to be in more ppl, they will be oneshoted as me.
What i do is snipe with HV, go in, hide behind corner, use scope as it allows you to see behind corner, shoot shoulder of enemy without him shotting at me, and repeat. Its good to fly in some with SV, also its necessary to learn where is what so you can shoot it from behind corner. Thinking about rushing in, sprinting in cover in rain of bullets? Forget about it, its Empyrion, not FPS, Ai will see you, raytrace you, oneshot you.
Btw if you think that im able to kill that alien from this position you have another think coming. Im not. Good job on hitboxes Eleon, keep up good work as usuall. So when cansidering how difficult, how much dmg enemies are doing please take into consideration how badly broken this aspect of game is.
Dont get me wrong i HIGHLY appriciate your effort Achilles but it still needs so much love. Not sure what you can do though. Let me jsut repeat that attacking POI solo while there is no homing weapons is highly enjoyable and its good gameplay, rest is questionable.
Sorry im probably too negative, i cant help myself theres so much which is soo wrong and its not fault of HWS team.
P.S.: I forgot one super importand thing. Enemies shooting through solid walls. This is REAL problem. I guess that might be partialy avoided by haveing thick walls everywhere, hidden empty space between wals etc. But its ABSOLUTLY common and expected that when in POI you are suddently oneshooted with noone around.
So:
1.Never oneshot player
2. Give player ability to refresh his health, maybe some form of medikit or such.