PvP OCD Discussion

The problem, in 4.0 was not the people who play pve and neither those who play pvp and so the player Sp or Mp, which gives a problem bridge the distances between systems and the few routes and recursso scattered, maybe With shorter routes and the more distributed resources the number of meetings was greater, in the .0 I argue that only the faction planets are pve and with medium resources and only the basics, and all the other planets where the refusals are being pvp. …

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If people want to roleplay at faction planets with the kitchens bathrooms and the plants them must try the Second Life game. I dont see the PVE part on faction planets more than to lay 5 AMs and build a house not even using the containers because the OCD. I do play PVE on rotation planets. But this suggestion was because there is no PVE on faction planets more than playing the house. If you are a good PVE player them lets talk about POIS…Faction planets are not PVE rolestyle it is just " lets play to have a house"…

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They can request all they want. LoT ships will NEVER run turrets cold unless I tell them to for specific intances. If we accidentally engage on warp, we “y” power down, offer them a chance to retreat.If they do not, or turn towards our ship, we power back on and call for backup.

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