Send Bug reports HERE

Well, before i was transportet to the shinked station tody i also picked 200 Vegetables into Spoiled food, And my base is Powered by Alien Core. Eleon outdid themselves with theyr “Hotfix”. This game becomes more and more “Empbugion, Galactic Annoyance”

That is an issue for some time now and I don’t know why… that even Bases can shrink is absurd. :frowning:

@RexXxuS

Display icons of Epic Assault Rifle and Epic Pulse Rifle are wrong, need to be interchanged on HWS Marketplace.

You can put a depleted item (i.e. Epic Heavy Armor) on the HWS Market and get it back at full health. They fixed that on the ingame market.

@Jascha, not sure if the message above reached someone, because I edited the name in and nothing changed so far.

Thanks for your bug report @Beastwood and for sure: every message reach us!
It’s just the juggle between writing bug tickets for Eleon, creating events for you guys, coding on HWS Connect and the PDA tool and more…

I’m responsible for the item images and will do this as soon as possible.

The Duration “trick” is known and for now not much we can do about it… the duration value we have for the API is not reliable

1 Like

I can confirm this is an eleon bug. Please double check the most recent bug thread on there before posting here.

Mode: Survival
Location: Allience-Cryo
Localized: (Are you the only person having this issue?) No

If applicable:
OLD BLUEPRINT: No

Reproducibility: Always
Severity: Major

Summary: Can’t make large constructor in portable constuctor

Description: Me and a few other people can’t craft large constructors in the portable constructor

Steps to Reproduce: open portable constructor

That was changed.
This is the new order now

You can make the Large Constructor in the Small Constructor and the Small Constructor in the Portable Constructor.

1 Like

Ok, thanks for the clarification. :grin:

1 Like

HWS Garage Ships <---- ship not even for pvp … try self rexxxus you kill yourself the designer of this ship make big mistake with placement of Pulslasers greets "if you spin to fast your ship like up down (basic fight) then you shoot yourself your ship broken all time… ) :frowning: but its look awsome but pvp able 0%

I tested it against you and didn’t hit myself.
Because I pressed about 30 times on the “Page Up” key to align my third person camera very high.
That way the hitscan stays away from my vessel.

Not cool but that game is full of compromises :expressionless:

Sorry, I could not resist…

IMG_0905

3 Likes

This is a weird one and I suspect clearly a bug.
I was in my SV flying around on Freelancer-HQ and come upon Teleport Tower.
As I flew closer, the terrain was flat, like a POI had been destroyed, with no building there.
I flew in close for a better look and the building rendered around me, resulting in me and my SV being trapped in an indestructible building.
Thought I better report this as a bug.
Also, could an admin get me out please?
SV is called Flea, structure id = 14257476.
I am dxs90, called Dan in game.

Thanks.

Sorted it myself - remembered “getshiphere” on HWS Connect

Bug for you…
SV and CV landing gear don’t appear in advanced constructor…
i’m lvl 25, tech tree complete, the hv docking pad is the last item to build, i think the list box doesn’t go down far enough and the sv and cv landing gears don’t appear…

Mode: Survival
Location: ECC
Localized: Unknown

If applicable:
OLD BLUEPRINT: BP made in 9.0 exp

Reproducibility: Unknown
Severity: Minor

Summary: A wierd Tier 1a SV keeps spawning above my ship, while flying towards EGS HQ. I saw like 5 of these, then i recorded it, and show 2 on the video.

Description: Same as Summary

Steps to Reproduce: Unknown. All i did was i logged in, and flew towards EGS HQ.

Screenshots, Crash Logs, any other Relevant Information:

Log

Initialize engine version: 2017.1.2f1 (cc85bf6a8a04)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1070 Ti (ID=0x1b82)
Vendor: NVIDIA
VRAM: 8080 MB
Driver: 24.21.13.9764
Begin MonoManager ReloadAssembly
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\libnoise.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\libnoise.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Mif.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Mif.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\protobuf-net.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\protobuf-net.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ufps.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ufps.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Utils.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Utils.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Noemax.GZip.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Noemax.GZip.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\BehaviorDesignerRuntime.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\BehaviorDesignerRuntime.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Vectrosity.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Vectrosity.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Magick.NET-Q16-HDRI-x64.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Magick.NET-Q16-HDRI-x64.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Drawing.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Drawing.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyBloom.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyBloom.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyOcclusion.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\GameAnalytics.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\GameAnalytics.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Core.dll (this message is harmless)

  • Completed reload, in 0.834 seconds
    OnLevelWasLoaded was found on vp_SpawnPoint
    This message has been deprecated and will be removed in a later version of Unity.
    Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed

(Filename: Line: 380)

OnLevelWasLoaded was found on vp_Timer
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed

(Filename: Line: 380)

Initializing input.

Input initialized.

Initialized touch support.

UnloadTime: 1.285104 ms
22-15:03:51.800 16_03 -LOG- *************************************************************************
22-15:03:51.805 16_03 -LOG- Empyrion - Galactic Survival
22-15:03:51.805 16_03 -LOG- Version: Alpha 9.2.1
22-15:03:51.806 16_03 -LOG- Build: 2172
22-15:03:51.806 16_03 -LOG- Platform: Win, 64 Bit
22-15:03:51.806 16_03 -LOG- OS: Windows 10 (10.0.0) 64bit
22-15:03:51.806 16_03 -LOG- DRAM: 16301
22-15:03:51.806 16_03 -LOG- CPU: Intel® Core™ i5-8400 CPU @ 2.80GHz
22-15:03:51.807 16_03 -LOG- Freq: 2808
22-15:03:51.807 16_03 -LOG- Cores: 6
22-15:03:51.807 16_03 -LOG- Gfx: Direct3D 11.0 [level 11.1]
22-15:03:51.807 16_03 -LOG- VRAM: 8080
22-15:03:51.808 16_03 -LOG- SL: 5
22-15:03:51.808 16_03 -LOG- Force DX9: False
22-15:03:51.808 16_03 -LOG- Instancing: True
22-15:03:51.810 16_03 -LOG- TimeZone: +01:00
22-15:03:51.810 16_03 -LOG- Last build: 2172
22-15:03:51.813 16_03 -LOG- Build: Release (lastCategory)
22-15:03:51.813 16_03 -LOG- *************************************************************************
Setting up 3 worker threads for Enlighten.
Thread -> id: 32c8 -> priority: 1
Thread -> id: 28fc -> priority: 1
Thread -> id: 4158 -> priority: 1
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.638767 ms
22-15:04:04.043 16_04 -LOG- EAC: Initializing client…
22-15:04:04.046 16_04 -LOG- EAC: OnLoadCompleted: InitSuccess - Easy Anti-Cheat successfully initialized
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Xml.dll (this message is harmless)
22-15:04:04.818 16_04 -LOG- Args: Empyrion.exe -popupwindow -logFile Logs/2172/Client_190122-160338-84.log

Unloading 388 unused Assets to reduce memory usage. Loaded Objects now: 4603.
Total: 3.804260 ms (FindLiveObjects: 0.157903 ms CreateObjectMapping: 0.175771 ms MarkObjects: 3.208021 ms DeleteObjects: 0.261834 ms)

Non platform assembly: data-000000002B006160 (this message is harmless)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Empyrion - Galactic Survival/Empyrion_Data/Mono/data-000000002B006160.dll
Non platform assembly: data-000000002B008D70 (this message is harmless)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Empyrion - Galactic Survival/Empyrion_Data/Mono/data-000000002B008D70.dll
Non platform assembly: data-000000002B0AC010 (this message is harmless)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Empyrion - Galactic Survival/Empyrion_Data/Mono/data-000000002B0AC010.dll
Searching for compatible XInput library…
Found Xinput1_4.dll.
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless)
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Data.dll (this message is harmless)
Initializing with custom id:

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

22-15:04:06.473 16_04 -LOG- Local player 76561198104741048/‘Dr. Dark’
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Transactions.dll (this message is harmless)
Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Mono.Security.dll (this message is harmless)
22-15:04:07.946 16_04 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 2
22-15:04:08.457 16_04 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 2
22-15:04:13.927 16_04 -LOG- Voxelizing took 497ms, voxels=199634, shapes=1087, mem=1052kB
Could not find method ‘SetLabel’ on UIScrollablePopupList

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

22-15:05:18.203 16_05 -LOG- Connecting to server HWS EU |PvPvE|Custom Universe|Story|Hard|Active|Mods…
6597:IOCR, ID_OPEN_CONNECTION_REQUEST
22-15:05:18.508 16_05 -LOG- Steam: GetAuthSessionTicket for player 76561198104741048: 3
22-15:05:20.355 16_05 -LOG- Connected to server [EAC.ConnReset]
22-15:05:20.389 16_05 -LOG- Starting Client game. Local player 76561198104741048/‘Dr. Dark’
22-15:05:20.404 16_05 -LOG- EAC: Pushing 24 bytes from dedi to EAC
22-15:05:20.426 16_05 -LOG- EAC: Popped 24 bytes for dedi (seq 0)
22-15:05:21.431 16_05 -LOG- EAC: Popped 24 bytes for dedi (seq 1)
22-15:05:22.246 16_05 -LOG- EAC: Pushing 24 bytes from dedi to EAC
22-15:05:22.254 16_05 -LOG- EAC: Popped 24 bytes for dedi (seq 2)
22-15:05:22.452 16_05 -LOG- EAC: Pushing 64 bytes from dedi to EAC
22-15:05:22.481 16_05 -LOG- EAC: Popped 252 bytes for dedi (seq 4)
22-15:05:22.482 16_05 -LOG- EAC: Popped 24 bytes for dedi (seq 5)
22-15:05:22.482 16_05 -LOG- EAC: Popped 3 messsages in a row
22-15:05:23.914 16_05 -LOG- Voxelizing took 601ms, voxels=199634, shapes=1087, mem=1052kB
22-15:05:24.129 16_05 -LOG- Save game version Alpha 9.0.0, Build 2076
22-15:05:24.156 16_05 -ERR- Double faction found: [ A 356] id=356. Ignoring
22-15:05:24.982 16_05 -LOG- EAC: Popped 252 bytes for dedi (seq 6)
22-15:05:24.982 16_05 -LOG- EAC: Popped 2 messsages in a row
22-15:05:25.692 16_05 -LOG- EAC: Pushing 24 bytes from dedi to EAC
22-15:05:25.692 16_05 -LOG- EAC: Pushing 24 bytes from dedi to EAC
22-15:05:25.692 16_05 -LOG- EAC: Pushing 256 bytes from dedi to EAC
22-15:05:25.692 16_05 -LOG- EAC: Pushing 256 bytes from dedi to EAC
22-15:05:25.692 16_05 -LOG- EAC: Pushing 84 bytes from dedi to EAC
22-15:05:25.716 16_05 -LOG- EAC: Popped 24 bytes for dedi (seq 8)
22-15:05:25.716 16_05 -LOG- EAC: Popped 24 bytes for dedi (seq 9)
22-15:05:25.716 16_05 -LOG- EAC: Popped 24 bytes for dedi (seq 10)
22-15:05:25.716 16_05 -LOG- EAC: Popped 221 bytes for dedi (seq 12)
22-15:05:25.716 16_05 -LOG- EAC: Popped 5 messsages in a row
22-15:05:25.928 16_05 -LOG- EAC: Pushing 24 bytes from dedi to EAC
22-15:05:25.928 16_05 -LOG- EAC: Pushing 24 bytes from dedi to EAC
22-15:05:25.928 16_05 -LOG- EAC: Pushing 24 bytes from dedi to EAC
22-15:05:25.928 16_05 -LOG- EAC: Pushing 24 bytes from dedi to EAC
22-15:05:25.976 16_05 -LOG- EAC: Pushing 156 bytes from dedi to EAC
22-15:05:25.983 16_05 -LOG- EAC: Popped 24 bytes for dedi (seq 13)
22-15:05:55.185 16_05 -LOG- Connected to server. Game name: ‘HWS 9’. Loading playfield ECC…
22-15:05:55.186 16_05 -LOG- Init: game=HWS 9, mode=messagePosition, global seed=777777777, playfield=ECC
22-15:05:55.209 16_05 -LOG- Loading playfield ‘ECC’
22-15:05:55.269 16_05 -LOG- Playfield ‘ECC’ with playfield seed 7770007 loaded (60 ms)
22-15:05:55.280 16_05 -LOG- [Instancing] OnInitManager
Unloading 5 Unused Serialized files (Serialized files now loaded: 2)

Unloading 19943 unused Assets to reduce memory usage. Loaded Objects now: 260445.
Total: 393.851408 ms (FindLiveObjects: 14.547866 ms CreateObjectMapping: 27.299358 ms MarkObjects: 314.499110 ms DeleteObjects: 37.504708 ms)

22-15:06:02.468 16_06 -ERR- Double faction found: [ A 356] id=356. Ignoring
22-15:06:11.786 16_06 -LOG- Weather: Clear
22-15:06:13.365 16_06 -ERR- Double faction found: [ A 356] id=356. Ignoring
22-15:07:21.191 16_07 -ERR- Double faction found: [ A 356] id=356. Ignoring
22-15:07:21.900 16_07 -LOG- Logistics: unlock-on-lock because window has been closed already
22-15:08:33.520 16_08 -ERR- Double faction found: [ A 356] id=356. Ignoring
22-15:09:04.551 16_09 -WRN- Have no block TX signal for pos given from PF server
22-15:09:04.940 16_09 -WRN- Have no block TX signal for pos given from PF server
22-15:09:20.773 16_09 -ERR- Double faction found: [ A 356] id=356. Ignoring
22-15:09:23.221 16_09 -ERR- Double faction found: [ A 356] id=356. Ignoring
22-15:10:14.586 16_10 -LOG- Weather: Clear
22-15:10:20.066 16_10 -ERR- Double faction found: [ A 356] id=356. Ignoring
22-15:10:37.219 16_10 -WRN- Have no block TX signal for pos given from PF server
22-15:10:37.460 16_10 -WRN- Have no block TX signal for pos given from PF server
22-15:11:51.708 16_11 -WRN- Have no block TX signal for pos given from PF server
22-15:11:52.702 16_11 -WRN- Have no block TX signal for pos given from PF server
22-15:11:57.417 16_11 -ERR- Double faction found: [ A 356] id=356. Ignoring
22-15:12:41.276 16_12 -WRN- Have no block TX signal for pos given from PF server
22-15:12:41.277 16_12 -WRN- Have no block TX signal for pos given from PF server
22-15:13:12.315 16_13 -ERR- Double faction found: [ A 356] id=356. Ignoring
22-15:13:44.056 16_13 -ERR- Double faction found: [ A 356] id=356. Ignoring
22-15:14:20.963 16_14 -LOG- Disconnect clicked by user
22-15:14:21.694 16_14 -LOG- Got disconnected from server: Disconnected
22-15:14:21.694 16_14 -LOG- Steam: CancelAuthTicket 3, disconnect reason: Disconnected
22-15:14:21.702 16_14 -LOG- Disconnected from server [ConnRes]
22-15:14:21.708 16_14 -LOG- Playfield saving and cleaning up
22-15:14:21.985 16_14 -LOG- Unloading playfield ‘ECC’
22-15:14:22.336 16_14 -LOG- Unloading playfield ‘ECC’ done (350ms)
22-15:14:22.454 16_14 -LOG- Playfield saving and cleaning up done
Unloading 1 Unused Serialized files (Serialized files now loaded: 2)

Unloading 8919 unused Assets to reduce memory usage. Loaded Objects now: 267519.
Total: 557.450999 ms (FindLiveObjects: 14.341826 ms CreateObjectMapping: 23.258061 ms MarkObjects: 340.373694 ms DeleteObjects: 179.476688 ms)

22-15:14:24.336 16_14 -LOG- OnApplicationQuit

After relog ship is still there, and ship keeps spawning after relog:

Since it has no ID it’s a glitch I guess (not the first time). A complete game restart might help.

1 Like

Didn’t work. Still being stalked by this ship O.o

Then it’s a glitch in the server runtime I guess :frowning:
Playfield unload / Server restart helps!?
We will see in 30 minutes

1 Like

Actually you’ll have to wait some hours then. I’ve gtg by the restart.

1 Like