Stargate Missions Feedback/bugs

The season announcement stated “stargate missions have more to offer” yet here we are with you actively working to reduce players from farming the missions.
It’s sad and a lot of players in my faction are angry/annoyed having their token turn ins restricted. Never mind the counter/cooldown messages seem to broken, further confusing and frustrating players getting messages of 30 days to being told 100’s of days till the next turn in.

We also see these broken cooldowns/countdowns on Alien Asylum… the faction ran this as a group in the first few days of the season, we ran it yesterday after the 30 real world days was up…
everyone seemed to have a different countdown timer and no one got a alien core reward offered to them.

On another note - To the stars stargate mission had a unique reward of 4 containers having voidium shards in RE1. Now that voidium is out of the game, the containers at the end no longer have it, greatly reducing the value of the loot containers. It would be nice to see some new late game materials added to these containers for rewards… quantum processors, drone parts etc. Before you start saying quantum’s processes are some taboo end game item, people are farming them in the 100’s per hours from ships. These are not rare/elusive/end game parts like vodium was. To get vodium you had to have the vodium drill. Quants can come from starter pois. So having a mid range stargate mission hand out 1-3 per containers isn’t an overpowered stretch.

I know for a fact this relates to the NA server and I pretty sure I’ve heard our partner faction on EU complaining about the same.

@RexXxuS

It’ll probably be some days before there comes an answer here, but you’re not forgotten.

Coolbeans thanks for the update

keeping post alive

@RexXxuS

@RexXxuS

@RexXxuS

Hi,
sorry for the delay.

I try to split it up.

About the Cooldowns I added for the Reward Tokens:
the countdown display glitch should be fixed and the correct 12 / 14 / 16 / 18 hours should be displayed.

The cooldown itself was needed to prevent non stop farming.
It makes it easier for me to balance the Tokens and what players can get via those tokens easier.
How the balance itself should be, is not set to stone.

Alien Asylum was not touched by me since years, so it smells like you/your friends are trying to play it via Epic ID accounts, which are out of question in terms of support as announced already.
Epic IDs can fully play next week.

About unique rewards: the Tokens have a container call function. So whatever Ravien balanced for those containers is what you get.
Same as above, I can set custom rewards myself if necessary.
I’m not fully into the balance of RE 2 yet but if you say you can get Quants from starter POIs, it sounds to me like the core balance is broken.

You can start a vote what should be in the rewards though.

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