Good Morning everyone!
First of all (at the risk of sounding like a patronising dufus, I don’t mean to, I mean this sincerely) it’s great to see people using the forum for major conversations and ideas. Cheers to Ozi for creating a space for constructive discussion.
One important thing to decipher is whether this issue is NA exclusive or carries over to EU as well. As I spoke to Gareth yesterday after seeing all of the issues on NA but they weren’t getting repeated on EU. Therefore this requires further exploration before deemed to be a ‘serverwide’ issue.
Secondly, ultimatums like that of NotOp are sort of in the wrong forum really? I think you guys should join Ozi in posting constructive ideas and feedback on Eleon’s forum and advocate for that change rather than soapbox on here. (Don’t get me wrong you’re absolutely allowed to Soapbox here, i’m not speaking as a community helper but as a member of the community like you guys). (Also sharing discord posts and grandstanding on the forum is not classy and probably not on NotOp.
Onwards to the matter at hand…The GALAXY…and BEYOND.
I for one think that the developing Sphere and Spiral notion that you developed Rexxus was genius given the scale of A12. We’re very lucky on HWS and often take for granted these incredible features. I was very lucky in A12 ver 1 to be one of the ‘blessed’ who had few issues and enjoyed exploring the new Galaxy. I enjoyed the sensation of being a small fish in an enormous pond.
Nevertheless, I feel that the ‘pond’ could do with a significant reduction. One thing that players have correctly pointed out is that we have more systems than players. I think this is wherein the issue lays. For instance, perhaps instead of having so many playfields we reduced it by like 50-90% and reduced the expansion rates for the PVE playfields from once every few days to once per weekend (at peak times) to encourage a kind of ‘rush to colonise the new worlds’ mentality which would encourage people to flock to the new systems 'en masse and encourage competition in PVP also.
Moreover, Galaxy expansion could be done on a ‘sector by sector’ basis but I’m not sure how possible this is to code as I know Rexxus is using (smartly ) a kind of ‘Galaxy observation range’ system to ‘expand’ the Galaxy currently.
Most importantly, it is extremely premature to rule out such a new feature as the galaxy. I think we could refine the feature rather than scrap it entirely.
Most importantly, variety is the spice of life and spice of the galaxy. So far there do seem to be a couple of galaxy generation limitations. I haven’t found the following:
Low G Lava Planets (Tho Lava moons fulfill this function).
Also I think empty PVE space playfields should not be a thing if possible as one can’t spawn objects in them either.
Similarly dense but empty asteroid rings could be reduced for the sake of performance.
Nevertheless, I think the galaxy if tinkered with could be an enormous asset in keeping HWS a fresh and interesting experience for all, and before we rule it out we should try and see at least one season through to the end to get an overall view of the current configuration.
Sorry for the long winded post.