Two day (or maybe 7) wipe timer for ECC

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That cauld be remedied by spawning the ships away from other structures or having the ship spawn where the character wants it spawn. Like an egs:getshiphere type of mod.

Stealth is a system to defend your ships and rewriting it to get rid of longtime parking would take the Team ages. Also the complete redesign of the HQ to a Space Station. The adjustment of the despawn needs a few clicks and solves the problem easy.
People would abuse this, if they can hide their ships.
Not to speak of the Drama “My ship is gone” “I get taxed but i cant get my ship Back” “My faction mate wants to remove my ship from ECC but cant uncloak it” etc…
The amount of Support Tickets would raise, for the stupidity of people who cant read.

I get the impression that your just making up excuses, but if thats what you want to do thats your business and your entitled to it. The amount of tickets people currently write for tax refund is also another important issue which egs:stealth would solve. Which would help Rexx and the admins so much and free up alot of their time to focus on more important things.

Or a more fun suggestion, vessels parked there for 3 days switch to public!

Then, I shall collect moar scrap!

Or give us a feature to repaint all the vessels parked there at least. I’m thinking neon pink.

Or a bi-weekly wipe of all vessels on the planet.

The amount of tickets would almost be none existent if egs:stealth is used because it would be automatic. Nothing is lost you get your ship back. I can see perhaps the developers don’t want to put in the work for this great idea. But what makes a game great is putting in the work on a great idea. And if the work isn’t put in making a great idea work the game just becomes second class or less and other games who are willing to put in the work for great ideas become great games in history.

Here is the link of the original post to the idea back in 2018. There is a few more details on the comments section on how this might work.

“The benefits are less and unnecessary lag, no unwanted taxes do to a faction member leaving their ship in ecc and logging off while everyone in the faction is made to pay, no more the hassle of new players or people who are too high in debt making many support tickets to get their debt fixed.”

I’d have a 3 day wipe timer on ECC.

I like how much thought you’ve put into it Israel, but I think it’s overthinking it, and worse with having ECC in space it just encourages people to show up in their CVs instead of their SVS. I’d rather have ECC on planet to encourage people to come down in their SVs unlike the old days where there were a dozen space ships around a single teleporter place that would cause me to crash every time I went through it lol!

Best regards,
Wise.

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If its a class one cv like current configuration in ecc it shouldn’t be a problem and encase it does become a problem just limit it to sv’s only. Easy work bro! :smiley:

Not even one word of feedback about my idea, instead you start to insult me, while i explain you that your idea doesnt work? An Idea where you know since 2018 that it doesnt work? Okay, i thought Taco is the only troll here… :wink:

Back to topic.

I don’t like it either or well, the Hardware = Performance = Player Experience (lagging) is not good.
We have 2 options.
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  1. Delete structure no matter what after 7 days, like on the Starter Planets
  2. Delete structure if not touched in X hours. But as someone said, there is a habbit of some players to jump on each ship to touch it…

So option 1 seems good BUT, it isn’t… because right now it would just check the “Create date” value and react on it.
So if we say 7 days and someone fly with his ship INTO ECC planet, where the create date of that ship is 14 days in the past, it would be removed as soon as he enters the Atmosphere :grimacing:

I guess @Jascha would need to implement something new to check how long a structure is staying ON that playfield and BASED ON THAT proceed with stuff like wiping…

4 Likes

ai ai sir

5 Likes

But is there actual lag? It always been like that and I never noticed lags at ECC so I’d keep it as it is.

I didnt thought this would be so much work to implement and i hope this could easily be done.

Thanks for trying to find a solution

For me, there is lag, and i think for other people with slow computers also. I remember when there was an event, the ECC was nearly unplayeble for me because there where so many ships parked.

Not much work. Will try to finish it tomorrow :wink:

1 Like

You could make it as we call in England, pay and display lol. You pay for how long you park up with a maximum of say 12 hours. Once you overstay your allotted time, your ship is towed to the space impound where you pay say 10% of your total wealth ( at time of violation) to get it back. Also make it so you need a cv to get to the scrap yard to get it back, and have it in pvp so you give a place for pirates to lurk. After a week your car (ship) is crushed and gone for ever. You could even design a cool scrap yard mission for story purposes. Scrap yard break in, break out.
Or just kick the ships to random parts of pvp when they’ve been there past a week. Then you give out some random little encounters to the pirate community

ind2ex
For example, when you are doing a Mission on ECC, sometimes you dont know how long it takes. If there is a big event, like the Patron Event was, its hard to say how long you stay.

And 10% of your total wealth? Thats insane. A player with 100 Million Credits wouldnt pay a Cent for a Warpbox, he would produce 20 new. England has some harsh parking laws if they take there a fee in the height of a new bought car.

Life as a pirate must be boring. Reeeeally boring. :smiley:

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Scrapping randomly placed ships, well i dont know what a pirate normaly does when he is bored

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One thing came to my mind. I hope the wipe timer doesnt affect the garage ships or the player ships on sale?!

Do they need to be touched too? Or are they taken out of the despawn timer?

i vote for 7 day wipe aside from ships for sale and remove tax entirely. on planet, in space, & in CSW. HWS cleaning crew makes HQ all nice and shiny every week :-p

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That’s all fine and well…but if there is no tax because of it and therefore no debt, what is to stop someone from just spawning in another 1 or 20 ships right after the “cleaning” and leaving those ships there for another week?

I think its best to remove taxes as you say but make it a daily wipe like black hole.

Solved. This could be a daily wipe instead. They could do this with current tax system as well but they would get taxed daily. Now their ships will get wiped daily if they try this.