Using cb:destroy or egs:recycle during battle

Sigh… ok fine lets hijack the thread and make it all about you :roll_eyes:

I’ve been trying to simply ignore Colin & Matt’s egotistical attempts to prove to everybody that they’re kings of the universe and therefore couldn’t possibly have lost unless TCH were using exploits. Unfortunately if you say something enough times people start to believe you:

I’d rather be doing something else right now so I’m going to be lazy and paste conversations from two days ago on discord:

You seem to have gotten off the ghost-core train, perhaps you realised that was a pretty silly thing to be accusing me of. Still banging on about ‘underhanded’ flashlight use though (I’m crying, it’s too funny!) so maybe I should explain some more about how things were on our side.

For the first quarter / half of the fight I and all other TCH members experienced less than 1 FPS coupled with the “disconnected from playfield” message constantly popping up literally every 5 seconds (I’m too new to the game to remember exactly what it says, it’s one of the only times I’ve seen it… but you know the one I mean right? It gives you maybe three buttons/options… one is to continue, one is to quit the game). This resulted in us being unable to control our ships; all we could do was watch as our SVs sat mid air or perhaps fell to the ground, all the while getting hit by turret fire. You’d get control again for a second or two then lose it again for another 5-10 and this repeated over and over until the playfield was reset, at which point things behaved a bit better. Bad lag but not constantly losing control of our ships at least. Anyways, I imagine his light appearing to switch on and off on your screen was a result of him repeatedly losing connection to the playfield like the rest of TCH. As you can see in the video, we’re all just sitting there or flying into the ground.

Now, my understanding of your point of view is that 1 ship appearing to turn its front and rear spotlight on and off can somehow disconnect people from the server or cause lag or something along those lines? I’m assuming you’ve not been able to reproduce this behaviour despite your video ‘proof’ of how it’s done… but if you honestly think that’s possible then I have an idea for you: Community event: DDOS HWS with spotlights!

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