5.0 Experimental is out

According to this post:

90% of what I said is not true so that must mean that there are some hidden patch notes or things (like a constantly wiping universe) coming up that we have no been made aware of yet (unless I missed them). He tells me to just see so that must mean that they have a solution already or at least in the make. So we don’t have to worry about the drills anymore.

I see that more players are drawing the same conclusions I did and I know that some factions were hoping for Rex/devs to not see this problem (the ones that see it would be epicly mega rich then).

But it is not great for us that we see new features and we only get half the picture. So we draw the wrong conclusions. The drills apparently are not an imbalance and probably get some more changes between now and 5.0 or another ‘fix’.

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Yeah keeping us in the dark and telling us to calm down at the same time isn’t really going to work out…

I don’t like that either. I dislike all the secrecy and things they don’t want to spoil for us. It makes testing the experimental for me useless.

But if Rex says it’s fine, then it’s fine. I thrust him with that. Aside from 1 drama we had Rex didn’t let me down ever.

Rex sure - Eleon? Eh not so much when it comes to keeping multiplayer and pvp in mind when they make their changes.

Like it or not we are the minority when it comes to Empyrion. Most are playing solo and the rest on tiny carebear servers with a handful of friends PvEing - and a few of us are here pushing the game well beyond what the devs expect.

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As I said I showed the devs some videos / blueprints again and created a ticket. They are working on it. Nothing confirmed yet. The deadline is also knocking on their door. But it will be improved that is for sure.

What I meant with this is that we take care of it even if the first iteration of some features are again not as good as concepted. That the AMD is in conflict with the HV drill for example. So the universe, the resource distributions, regular surface wipes, HWS Auto Miner etc. can come into play.

Maybe we talking soon a bit more about Eleon and our relationship but right now we are both too busy with stuff.
I can just guarantee you that problems are seen and tackled. It is just a matter of time some people have or don’t have.

And yes if you think a bit outside the box you see that Empyrion tries to make everyone happy. Singleplayer, Multiplayer, PvE, PvP. For some of us it is sure to get rid of SP but since MP can cause some frustration it is for now as it is.
But who knows… with that what we plan for 5.0 it will maybe shift in another direction…

Narf, sorry to speak not 100% clear and always mix things up with surprises, secrets, etc. A lot is right now in a kind of transformation phase and if you read this lines again in few month you will understand - maybe.

So long thanks everyone for the patience and feedback.

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I think a good conference call with some of the more involved players - Mord, Tiny etc… would solve a lot of issues before they even happen.

For example - HV drilling and AM scarcity making Auto Miners pointless. In a perfect world you’d just keep travelling to new planets and strip mining them, but the game’s not there yet.

But that could have been avoided with a “Hey guys did you think of this?”

The Devs as you said aren’t really pvpers themselves, so it seems like they could benefit from someone with a good understanding of what good pvp is, and how to avoid making a broken or easy to abuse system. - Mordiger perhaps?

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Thank you

Love it.

No thanks - I’d rather not turn this game into a job for myself. Once you’re building ships to QA rather than to play…it’s over.

Really what they should do is run a permanent parallel experimental branch and let us know what is coming weeks ahead. Give us a road map!

This whole idea of “SURPRISE! LOOK AN HV DRILL” and it’s coming next week is bullshit. Why couldn’t 5.0 have been in experimental for weeks now no matter how broken it was?

Why do they feel the need to keep us in the dark about the actual roadmap? Why did we have to guess what 5.0 would bring?

I really don’t want to see a mining vehicle that can’t mine the primary source of endgame resources. It’s garbage.

I don’t want to hear “Here’s an experimental patch - check it out, ps we’re pushing it to production next week regardless.”

I can’t even…

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Infiltrate the production team Mordgier… and try and find the road map…and then you’ll have all of your wishes come true :wink:

You can be our inside guy.

Except for the whole paying my morgage wish I suspect.

Changed: Turret not targeting against Center of Structure anymore -> now turrets aim for Core

There you go :wink:
(but it still needs work)

also:

  • Added limit to HV drills: now max 6 mechanical drills can be attached (and 4 drill turrets)
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Thanks. I dunno why I bother posting on the official forums. It seems pestering you is the way to get stuff done without having to explain how PvP actually works.

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This is what we announce soon regarding the relationship between Eleon and HWS :wink:

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Sooooo does your new job have nice benefits? 3 weeks vacation?

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Wait, are you taking resumes?

Because I really hate my boss and would love to jump ship.

He’s unbearable.

he he he. Thats better than it was. Now w8 for some changes in turret options, ant it become MORE interesting.

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[quote=“RexXxuS, post:73, topic:2733”]
(but it still needs work)

also:

Added limit to HV drills: now max 6 mechanical drills can be attached (and 4 drill turrets)
[/quote]Nice! Patch 5.0 has been saved.

You already know this but just making sure (please forgive me :stuck_out_tongue: ) that we also get this for balance:

  • Ship-drills will work on meteoroids as well.
  • Ship-drills will be less effective against gold/za/ere/neo deposits (not 100% sure if required needs testing, someone confirm?). But the first players to reach those gold deposits, even with 6 drills, may still be very happy ^^
  • Autominers will work on depleted deposits or deposits can no longer be depleted or deposits refill/wipe.
  • Add a ~24 hour delay to donator “instant bp spawning” after a major wipe to make it more fair (yes I know you can use OCD ingredients to still do this). This one is not important though, super low priority.

Why?

Combat steel + reactor cores + flux coils + power coils + neodymium ingots = instant spawn without donator package. This wouldn’t hurt experienced players, only new players that took donator to get off the starting planet quickly. It would make everything less fair, not more.

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