I don’t want to be toxic, or rude… Just want to add this in here, The video doesn’t lie. You are denying using spotlights during combat to cause lag, It’s on video and ANYONE who has more than 100 hours in this game know what lights do to your FPS. I enjoyed the fight, every bit of it. Now you will be forced to no longer use lights during combat due to size class changes. Thank you @RexXxuS … I already have my size class 1 ready for combat!! XD
So I talked with the lead dev and he said that the 3 fps fight there isn’t cool.
If we would make dedicated benchmarks of the server and client we could improve Empyrion to at least 20 fps in the same situation.
Now if you can ignore your kindergarten drama here is the deal:
Find people, find the location, find the time!
and tell it us!
Best if it takes again couple of hours, best during EU daytime!
Dev and me watching again closely and benchmark during it.
If we get even this evening dedicated, real fights with 4v4 or 6v6 every participant gets either 1 million credits or 50 RP!
lol ya something like what you were talkin about here. I know lights are a sore subject in Empyrion, I wonder exactly how many people dance around that distance and swear up and down that the other person is flashing their lights?
My apologies for the lights going on. From my side, I could not see that they were on for the 40 seconds that I was connected to the server… It took me 40 minutes to get back into the game, and by then the ship was dead.
As a precaution, We should remove the lights from the blueprints to prevent someone from accidently pressing the T while playing.
Honestly lights are not a huge no no, as long as you dont have insane amounts of them (>8 or so for an hv that size) There is no rule against using them, only using them to harmful effect on others. That is largely a judgement call, based on context. But the original claim here was that you were flashing them (which btw is no more harmful than them just being on the whole time). I think once enough people saw the raw footage it was seen that it was in fact a ranged render issue, not a pilot flickering lights.
Just trying to get hold of the rest of TCH. We can probably field as many as we need if anyone else wants to join? We don’t need pre-organised teams, solo players can join too
What about 10pm? Any suggestions for the best playfield?
Edit: Yeah we have plenty of people around this evening.
I don’t think 4V4 will produce the type of lag we experienced on Homeworld tbh. Maybe not even 6V6. UMC would be willing to bring some people over to add more people so you can benchmark. Does it have to be EU?
We can increase all time but start 4v4, 6v6 and so on. Benchmarking will affect also the players a bit so not hardcore from the beginning.
Best if we start such planet fights and then expand.
It’s like a test guys but a serious test. We don’t restore stuff here, you need to fight real, no easy peasy. Just as good as possible for benchmarking.