CV Quality of Life:
Fuel Tank % Full indicator.
I have 18 fuel tanks… Please tell me which are low.
This would really help in hectic PvP situations where you are trying to refill mid combat.
I want this for every block thas has an inventory. When you press P, near the name we could see (20/40) used/total.
You have been in 3 CV fights. You started with 15 stacks of PL CV ammo distributed in 15 ammo boxes. How much PL CV ammo is left in your 13 remaining ammo boxes?
We need to be able to see how much of each ammo type is currently in our ships quickly and easily.
Health Indicator is unintuitive
99% health ship could have most of it’s blocks totally destroyed as missing blocks are not counted. It should also show lost devices:
Powering Groups on and off via hotkeys.
We need a way to power certain groups on and off. Not just turrets but any groups. Many of our designs included RCS and thursters that we only turned on during a fight.
CV Repair / Scrapping
Ability to repair/Scrap CVs that doesn’t involve replacing 2,000 blocks by hand or removing 15k blocks with a multitool. I don’t care if its’ a deconstruction bay that slowly eats a CV into ingots or whatever.
Please create a way to drop fuel into a ship and have it end up in a fuel tank. Same with ammo. If I drop a stack of ammo into my ship it should be equally split among available ammo boxes.
Allow me to reload ALL my turets without manually entering each one. Come on I have 40 turrets including sentries.
Alliance HUD indicators
Allied factions need to show up a different color and at longer range.
Factions you are at war with should show up as RED on the hud.
Hydrogen Generators / Vent O2 option / Hydrogen Produced from water jugs
Emptying these is a tediously pointless grind. Most factions use survival constructors to dump O2 into them pick them up to drop the O2 on the ground. This is stupid.
An alternate and more elegant solution would be to allow Advanced Constructors to produce Hydrogen from Water Jugs
Default deployables to Faction Access
We continue to be plauged by autominers and other deployables that are private.
Better automated grouping.
Instead of Ammo Box, it should be Ammo Box 1, Ammo Box 2 and so on. Same with fuel, cargo, any item we had multiples of.
Market place Usibility Improvments
Be able to take 20 stacks of minerals and dump them on the market with 1 click for a set price. You know what I have in my inventory. Let me select the things I want to sell and set the price for them.
Tech Tree QoL
Allow for unlocking all prerquisites by clicking on the last item in the tree. Show unrearched items in constructors but as unresearched. Lots of newbies get confused with things like “Why can’t I build minigun ammo for my factory produced SV?!”
"You Need A warp Drive"
Epic CV/SV/HV/BA weapons.
Nobody uses FPS weapons in PvP. Please create Epic weapons and turrets for vehicles. They do not need to be vastly superior but they would create a reason for PvPers to care about epics.
It is currently too easy to escape fights. Warp spool up time if another CV is within render range (~2.5km) should depend on ship size and significantly slow a ship down when warp drive is charging. Easiest way would be to add 1 second of warp spool up time for ever 500 blocks. A 20k block CV would need 40 seconds to warp out from a fight.
Faction chat and Global chat look the same. They shouldn’t.
Faction names should appear and names should be color coded based on Origin.