So after long thoughts of how I should write this I will try to make it as short as possible.
With the help of this overwhelming post and other opinions/feedback everywhere:
We have a better vision in mind of how we’re going to change HWS; again.
Yes it is true that we spent a lot of time into 6.0 but as we always said and feared: we didn’t know 100% if it will work or not since the patch was just too big and unpredictable.
Now we are here and have a very good understanding of what worked and what didn’t.
Some things are so essentially broken at the moment that we have to break the 2 month season cycle straight away and have to
#announce a full wipe coming on 7th July (fingers crossed)!
Chill down, no panic, please read:
- a week or so before we make the EGS recycle feature level 5 available straight away to level 1. This means you can recycle your ships everywhere and get 70% back with some default costs involved
- you will keep your bank credits
- your RP will normally be converted to 7000 credits per reputation point
- For a short amount of time your fa:supply package for each origin will contain a temporary boost with auto miner cores after the full wipe
With that sad you can continue to play on HWS smooth as cookie and lose almost nothing. At least this is the best we can give to you in exchange for massive work and pressure for us; again:
- A new universe is coming
- Meteorite drop adjustments - no “only iron” anymore
- All POIs reworked + New ones coming
- More and fixed (PDA) missions
- All weather / temperature / radiation adjusted
- 3 HWS servers…
Should be enough as a teaser and motivation.
Most important FAQ straight away:
Blueprint Class 3 or 4?
– Not decided yet. Either initially 3 and you can build on top of that on certain playfields up to Class 4/5 OR Class 4 but only allowed on few playfields
What happens with my donator planet?
– You will keep it. All good. Even better: you got 1 month for free and the normal season counter starts on 7th July fresh
So what will I lose?
– Your player progress, your structures if not recycled, your OAM fuel, your RP (but existent ones converted to CR), your player inventory credits (make sure to use eb:payin:all before the wipe!)
Quick Update notes
In the meantime we implemented some things which didn’t get announced properly I guess:
implemented a credit limit of 1,000,000,000. If you have more than this amount of credits in your bank you will not get any further interest on that to prevent crazy amount of interest rates
HWS Connect major rework in the backend. More secure and less data to transfer by switching from XML to CSV.
improved even more CSW (Cross Server Warp) since it will become very important soon. Please test it heavily and create dedicated posts for it in the forum
Last but not least more is coming such as independent OAM fuelling, an updated guide, your NPC Trader, etc.
I hope I don’t need to tell anymore that we are quite overloaded but still give everything we can for your best gameplay experience!
Your HWS Team
P.S.: I said short, right? Damn…