Nice idea but impossible to support for long-term sustained fighting which is what we and the Russians love. And to be honest we’ve done carrier missions already and they’re fun but for a sustained attack you need an FOB on the surface to operate from if you want to make a permanent impact. Very similar to IRL strategy.
Nice idea though.
We’ve done the cv assault before and it’s fun, but you’re forgetting that now CVs only have about 7 minutes and bases will have to be built by hand in 8.0 Therefore it sort of nullifies this idea as you would have to work miraculously fast to build an even moderately decent base in that time.
Also Protect the carrier is also i’m afraid obsolete as the carrier can simply warp away as has been done in the past.
Nice idea though. I like your thinking, but I’ve seen this strategy attempted before and although it’s a novel one it is simply not one that makes us able to win wars. Not-to-mention that players get bored of it quickly. Similar to HV/SV only playfields. a nice idea but normally results in an empty playfield for the second half of the season.
For GG is meant to be the pinnacle of PVP so i’d say that Base-building and such is an important necessity of offensive or defensive strategy, with SVs and HVS also being integral to that goal (SVs more-so than HVs in the current META).
Best regards
Wise.
PS: We used the ole’ carrier trick on FST which was fun. Landed with 10 hvs and unloaded. But it only worked because we could insta-spawn a base to defend us as well as having all the time in the world for our CV. And if i had to choose between cv landings or between removing base spawning I would pick removing base spawning every time.