Hey @everyone,
before I start my trip , here is a little Work in Progress of the upcoming new HWS Config and the Effectiveness Weapon System (EWS).
Please keep in mind that I show you just a little part of it and all details will be revealed later.
But what do you think of what you can see already?
The EWS or even call it in that example the āHWS Shieldā system has one major intention:
Making fights short and skill based, if you analyze the EWS of your enemy and apply it yourself properly in battle!
Each weapon got a purpose and if you actually care about it, you can get very quick and fun results.
But even if not ā you can still rely on the Homing Missles (also depending on the lag situation).
Keep in mind that even though Macro usage will be common and is allowed, it isnāt that effective if used wrong. I think in the end someone with 100% skill can beat everyone effectively, marco or not.
Last but not least the Shutter Windows have less Triangles and it gives PvP buildes now a new level of depth for their builds.
Here is the current EWS Table of SVs ( = effective against )
Rail Gun Components & Piercing (Turrets, Thrusters, Cockpits, ā¦)
Gatling Gun Organics & Aliens (NPCs, Player, Zirax, ā¦)
Pulse Gun SV & Wing Blocks (H/Steel Blocks, Glass)
Plasma Gun Combat Blocks & Alien & āShield Breakerā- Shutter Windows (Combat Steel Blocks S/L)
Rocket Gun Concrete Blocks (A/Concrete Blocks, S/L Shutter Windows)
H-Rocket Gun CV & BA Blocks & Allrounder (H/Steel Blocks L, Turrets, Thrusters, ā¦)
(a more detailed table will be released at the end)
A similar system is coming also for CVs, HVs and BAs. Additionally more exiting stuff with major optimizations about performance / lag and more interesting assaults - for Defender and Attacker.
I reworked basically the whole HWS Config, spending tons of hours into it and make sure I understand everything what is going on and what is actually possible.
Iām super excited to see if you like it and how it turns out.
I just want to make Empyrion a lot better with everything we can do - it deserves it!
Please donāt be ādeillusionedā yet
Interested in hearing your feedback, even though you canāt āplayā it yet yourself (but the video reveals already a lot of information if you watch it carefully over and over again )
See you next week!
RexXxuS
P.S.: Of course we are aware of the bugged / vanishing structures. We are aware of the regeneration issues. Every server is that. But we have to wait and work with Eleon to get it solved. Please report these issues as good as possible with every detail in the official bug forum thread.
I can just assure you that HWS 9 will have at least the gameplay fixed, as it should be! Way better planets, resources, tons of Asteroid belts + fields and especially addressing Casual Players and Long Term players in a much better way!