New Universe Pathing Issues

His entire criticism is based on that his CV is heavily damaged from accidental fire.

The pathing is not the problem. This is why we are jumping on the real issue here - his CV is crap.

So far we have been accused of cheating/exploiting, spawn camping, and warp camping. Of all the complaints, none have provided any evidence of us doing any of those things. In fact the only time an admin provided full logs of the event it showed that we did NOT camp. You can draw your conclusions from that - or keep on hating LBP because that’s popular these days. It’s fine either way as none of us expected to make friends by killing 4+ CVs every night.

If they are newbies and lose their CV in PvP we will replace it:

“You can lead a horse to water but you can’t make it drink.” or “You can lead a horticulture but you can’t make her think.” Pick which you like best.

There are countless guides on how to build a PvP CV or how to stay alive in PvP space.

Never mind simply asking in Global. I have shared my designs with people who have asked as well as chatted with them via steam to explain basics of building ships that can take extended sustained fire in PvP.

We will happily help people build better ships.

The whole argument is bunk. It doesn’t matter if you have to go A-B-C or can go A-E-D-C. None of it is relevant as we will kill you when you get to C and are flying to the planet.

Shortening the routes would make it WORSE for everyone. We would be able to roam easier - good for us - but our prey would be able to jump around for hours trying to lose us (dull for everyone).

In all our kills we have never killed anyone coming from the marketplace. It’s not a high traffic area and its’ just not worth going there because somebody showed up.

Knowing that somebody is there is irrelevant. I know there are 10-20+ players on trader world at any given time - or 1 guy at the market place. Where do you think I’d rather be?