The current in game player faction system is inherently flawed and has a tendency to create unneeded hostilities in many cases. There has always been a gang centric mentality that is hindering the growth of the server and game itself. This style of high school cliques causes more issues than we realize. I have been in discussion with a few people that agree this has to change for the better or we will all lose the everything we enjoy here. We have come up with a possible solution to divert the impending collapse of our universe.
Community centrics is a viable solution as long as we have dedicated individuals that will step forward to make this a reality. The current group mentality is to gather everything before someone else does. This does not help anyone in the long run. With the vast amount of resources and things to do, we all should be able to partake in any specific actions at any time. The in game faction tool could be used more as a game play enhancer instead of the limiter it has become.
Imagine if you would like to learn the ins and outs of the trading system. Where would you go to find out? Not many know which faction knows the most and are usually met with suspicions and hostility when looking for a group. Now imagine if there were a trading workshop group to take in all players wanting to learn the trading system to see if it peaks their interest. Have a group of marketeers that take interested players under their wings and show them all there is to know about the market. Once you have your market knowledge, you can move to another “workshop” to learn something else if you choose.
Like to run HQ missions but getting frustrated with the tasks and/or lack of assistance? Having a mission runner squad to show you the ropes would be super helpful in this case. If big enough, you would never have to worry about not having enough teammates for those brutal missions like the ever popular Alien Asylum.
Don’t care about NPC RP and want to crack all those eggs to see what’s inside? I am imagining a group of POI hunters that travel the stars looking to destroy all the NPCs they can find. When you are finished and want to be friendly again, you can always join the trader group as they would always be honered with all NPC’s and know the fastest ways to to bring it back when a new player joins.
PvP is no different. A dedicated group to teach how to build and fly a proper PvP ship would be very beneficial to increasing the desire to smack up legos. This would also help increase the amount of action as no secrets will be limiting anyone. All players will have a level playing field with using the same technology reverting to skill vs skill alone.
Lots of different aspects in the game can benefit from this type of synergy. We just need to all step back and see how it would benefit the entire server instead of select groups. There honestly is no need for groups to fight over control of the server. The universe is big enough for us all. Once we extend our hands in friendship, there will be no need to throw fists in anger.