a lot of people woke up with some debts / taxes in their bank!
Was it a surprise? Yes and No.
“Yes”: on Eden and Sanctuary because the only direct game feedback they had was the Map description which HWS takes serious and try to give as many details as possible there.
Until now on Eden and Sanctuary the Tax info said “No taxes”. Happy days.
However in previous announcements I said that all lower PvE playfields except the Peacekeeper Orbits are gonna be taxed IF 200 Cores are reached!
I also have setup the playfields that way obviously and everything I set up is transparent to you in HWS Connect, under the Universe tab.
But since this is hidden, not all of you are using HWS Connect it was clearly my fault to not have provided the Tax information in the Planet description in time.
(because I was burned out from the Alpha 8 release etc. etc. nobody cares, I know)
So I spent couple of hours this morning to refund players with million of debts on both servers because of my mistake.
I’m sure I didn’t get everyone covered so
Please create a Forum ticket and ask for a refund of the taxes from today morning
Check before though if you didn’t get the money already with eb:info.
I was also generous and set the Debts to Zero for People on the HQ planets with million of debts.
The info for these planets were there for long time and it wasn’t necessary for me to do but just as an one time service.
Overall you realized that Taxes are REAL, in case you care about your credits. It’s not a joke and should be taken seriously.
WTF WHY TAXES?
That brings us to the end question and I can always quote it
Players joining to HWS are infinite but the place we have is finite!
We must take care of the places we have. This is not Minecraft where you can just fly / run somewhere and it’s a new place you created procedural.
That means couple of things obviously:
Don’t pollute your surrounding on a PvE planet with unneeded stuff. Build a Base, a CV, SV and HV and you are good to go in PvE. For more PLEASE consider playing Singleplayer or even better Creative Games.
IF you think it is necessary to hide your PvP stuff in PvE, then do it in the Peacekeeper Orbits OR and WAY BETTER: use EGS Stealth! It covers you from any Taxes, being revealed and on top of that helps with the performance by not rendering your stuff.
Always try and check the Core count and try to be as mobile as possible. THINK about new players especially as Veterans! It is not smart as a Veteran to build a Class 7 Base on the HQ planet, ruining the fun of a new player.
The Supergate in the ECC Orbit brings you to the Strayom Sector and in the Strayom Sector a blue Supergate brings you back to ECC Orbit. Make use of that, even in a SV. Use the global scan to always check the Core count on HWS and spread out equally as good as possible.
Taxes on HWS are more than 1 year old and our way to deal with overpopulation — nothing new. But of course a good reason to rage quit, we understand this and we wish the quitter all the best.
But Taxes are especially one thing: a direct confrontation with reading and understanding the HWS gameplay and try to learn it. Taxes is about fairness for everyone, especially new player.
Of course there is room for improvements and we are open to it.
I just wanted to clarify some things because we have gained so many new players with Alpha 8.
Thanks for reading.